Layers: Unittesting - make them granular
Some tests may break Blender, which makes the entire unittest routine to fail.
They are now I isolate the tests into individual files
Kudos to Sybren Stüvel and Sergey Sharybin for the advice.
Note: at the moment test_link.py is failing (since a41bbfb7)
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100
tests/python/render_layer/test_object_copy.py
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100
tests/python/render_layer/test_object_copy.py
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# ./blender.bin --background -noaudio --python tests/python/render_layer/test_object_copy.py -- --testdir="/data/lib/tests/"
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# ############################################################
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# Importing - Same For All Render Layer Tests
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# ############################################################
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import unittest
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import os, sys
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sys.path.append(os.path.dirname(__file__))
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from render_layer_common import *
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# ############################################################
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# Testing
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# ############################################################
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class UnitTesting(RenderLayerTesting):
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def do_object_copy(self, mode):
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import bpy
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import os
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import tempfile
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import filecmp
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ROOT = self.get_root()
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with tempfile.TemporaryDirectory() as dirpath:
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filepath_layers = os.path.join(ROOT, 'layers.blend')
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filepath_json = os.path.join(ROOT, 'layers_object_copy_duplicate.json')
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# open file
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bpy.ops.wm.open_mainfile('EXEC_DEFAULT', filepath=filepath_layers)
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# create sub-collections
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three_b = bpy.data.objects.get('T.3b')
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three_c = bpy.data.objects.get('T.3c')
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scene = bpy.context.scene
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subzero = scene.master_collection.collections['1'].collections.new('sub-zero')
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scorpion = subzero.collections.new('scorpion')
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subzero.objects.link(three_b)
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scorpion.objects.link(three_c)
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layer = scene.render_layers.new('Fresh new Layer')
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layer.collections.link(subzero)
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scene.render_layers.active_index = len(scene.render_layers) - 1
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if mode == 'DUPLICATE':
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# assuming the latest layer is the active layer
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bpy.ops.object.select_all(action='DESELECT')
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three_c.select_set(action='SELECT')
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bpy.ops.object.duplicate()
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elif mode == 'NAMED':
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bpy.ops.object.add_named(name=three_c.name)
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# save file
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filepath_objects = os.path.join(dirpath, 'objects.blend')
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bpy.ops.wm.save_mainfile('EXEC_DEFAULT', filepath=filepath_objects)
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# get the generated json
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datas = query_scene(filepath_objects, 'Main', (get_scene_collections, get_layers))
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self.assertTrue(datas, "Data is not valid")
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filepath_objects_json = os.path.join(dirpath, "objects.json")
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with open(filepath_objects_json, "w") as f:
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for data in datas:
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f.write(dump(data))
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self.assertTrue(compare_files(
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filepath_objects_json,
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filepath_json,
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),
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"Scene dump files differ")
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def test_copy_object(self):
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"""
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OBJECT_OT_duplicate
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"""
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self.do_object_copy('DUPLICATE')
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def test_copy_object_named(self):
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"""
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OBJECT_OT_add_named
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"""
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self.do_object_copy('NAMED')
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# ############################################################
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# Main - Same For All Render Layer Tests
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# ############################################################
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if __name__ == '__main__':
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import sys
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extra_arguments = sys.argv[sys.argv.index("--") + 1:] if "--" in sys.argv else []
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sys.argv = [__file__] + (sys.argv[sys.argv.index("--") + 2:] if "--" in sys.argv else [])
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UnitTesting._extra_arguments = extra_arguments
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unittest.main()
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