Did all of the .h's in source

(adding)
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

also the Makefile.in's were from previous patch adding
the system depend stuff to configure.ac

Kent
--
mein@cs.umn.edu
This commit is contained in:
2002-11-25 11:16:17 +00:00
parent 3f2f1571e5
commit b9a19f1ea7
555 changed files with 2210 additions and 29 deletions

View File

@@ -32,6 +32,10 @@
#ifndef __KX_BLENDERCANVAS
#define __KX_BLENDERCANVAS
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifdef WIN32
#include <windows.h>
#endif

View File

@@ -32,6 +32,10 @@
#ifndef __BLENDERGL
#define __BLENDERGL
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif //__cplusplus

View File

@@ -32,6 +32,10 @@
#ifndef __KX_BLENDERINPUTDEVICE
#define __KX_BLENDERINPUTDEVICE
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifdef WIN32
#pragma warning(disable : 4786) // shut off 255 char limit debug template warning
#endif

View File

@@ -32,6 +32,10 @@
#ifndef __KX_BLENDERKEYBOARDDEVICE
#define __KX_BLENDERKEYBOARDDEVICE
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "KX_BlenderInputDevice.h"
class KX_BlenderKeyboardDevice : public BL_BlenderInputDevice

View File

@@ -34,6 +34,10 @@
#include "KX_BlenderInputDevice.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
class KX_BlenderMouseDevice : public BL_BlenderInputDevice
{
public:

View File

@@ -35,6 +35,10 @@
#include "RAS_MaterialBucket.h"
#include "RAS_IRasterizer.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
struct TFace;
extern "C" int set_tpage(TFace* tface); /* Worst hack ever */

View File

@@ -32,6 +32,10 @@
#ifndef __KX_BLENDERRENDERTOOLS
#define __KX_BLENDERRENDERTOOLS
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifdef WIN32
// don't show stl-warnings
#pragma warning (disable:4786)

View File

@@ -34,6 +34,10 @@
#include "blendertimer.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
/**
* Blender System embedding. Needed when gameengine runs embedded within Blender.
*/