Did all of the .h's in source

(adding)
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

also the Makefile.in's were from previous patch adding
the system depend stuff to configure.ac

Kent
--
mein@cs.umn.edu
This commit is contained in:
2002-11-25 11:16:17 +00:00
parent 3f2f1571e5
commit b9a19f1ea7
555 changed files with 2210 additions and 29 deletions

View File

@@ -36,6 +36,10 @@
#include "RAS_ICanvas.h"
#include "RAS_Rect.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#if defined(WIN32) || defined(__APPLE__)
#ifdef WIN32
#pragma warning (disable:4786) // suppress stl-MSVC debug info warning

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@@ -33,6 +33,9 @@
#ifndef __GPC_ENGINE_H
#define __GPC_ENGINE_H
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "GPC_Canvas.h"
#include "GPC_System.h"

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@@ -33,6 +33,10 @@
#ifndef __GPC_KEYBOARDDEVICE_H
#define __GPC_KEYBOARDDEVICE_H
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifdef WIN32
#pragma warning (disable : 4786)
#endif // WIN32

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@@ -33,6 +33,10 @@
#ifndef __GPC_MOUSE_DEVICE_H
#define __GPC_MOUSE_DEVICE_H
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifdef WIN32
#pragma warning (disable : 4786)
#endif // WIN32

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@@ -35,6 +35,10 @@
#include "RAS_IPolygonMaterial.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
class GPC_PolygonMaterial : public RAS_IPolyMaterial
{

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@@ -33,6 +33,10 @@
#ifndef __GPC_RAWIMAGE_H__
#define __GPC_RAWIMAGE_H__
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
/**
* This memory resource reads images from the application resources.
* Images are expected to be stored as raw RGBA bytes.

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@@ -33,6 +33,10 @@
#ifndef __GPC_RAWLOADDOTBLENDARRAY_H
#define __GPC_RAWLOADDOTBLENDARRAY_H
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
void GetRawLoadingAnimation(unsigned char **data, int *dataSize);
#endif // __GPC_RAWLOADDOTBLENDARRAY_H

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@@ -33,6 +33,9 @@
#ifndef __GPC_RAWLOGOARRAYS_H
#define __GPC_RAWLOGOARRAYS_H
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
void GetRawBlenderLogo(unsigned char **data, int *width, int *height);
void GetRawBlender3DLogo(unsigned char **data, int *width, int *height);

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@@ -33,6 +33,10 @@
#ifndef __GPC_RENDERTOOLS_H
#define __GPC_RENDERTOOLS_H
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#if defined(WIN32) || defined(__APPLE__)
#ifdef WIN32
#include <windows.h>

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@@ -33,6 +33,10 @@
#ifndef __GPC_SYSTEM_H
#define __GPC_SYSTEM_H
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#if defined(WIN32)
#pragma warning (disable:4786) // suppress stl-MSVC debug info warning
#endif /* WIN32 */

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@@ -35,6 +35,10 @@
#include <iostream>
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "KXH_ketsji_hooks.h"
#include "GPC_Canvas.h"

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@@ -33,11 +33,14 @@
#ifndef __GPU_ENGINE_H
#define __GPU_ENGINE_H
#include <X11/Xlib.h>
#include <X11/Intrinsic.h>
#include <X11/StringDefs.h>
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#define Object DNA_Object // tricky stuff !!! but without it it doesn't compile...
#include "GPC_Engine.h"

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@@ -40,6 +40,10 @@
// Intrinsic.h . Yes, we are a bunch of sado-masochists. Let's hurt
// ourselves!
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "GPC_KeyboardDevice.h"
class GPU_KeyboardDevice : public GPC_KeyboardDevice

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@@ -36,6 +36,9 @@
#include "BP_PolygonMaterial.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
class GPU_PolygonMaterial : public BP_PolygonMaterial
{

View File

@@ -33,9 +33,11 @@
#ifndef __GPU_SYSTEM_H
#define __GPU_SYSTEM_H
#include "GPC_System.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
class GPU_System : public GPC_System
{

View File

@@ -33,6 +33,10 @@
#ifndef _GPW_CANVAS_H_
#define _GPW_CANVAS_H_
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifdef WIN32
#pragma warning (disable:4786) // suppress stl-MSVC debug info warning
#endif

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@@ -33,9 +33,11 @@
#ifndef __GPW_ENGINE_H
#define __GPW_ENGINE_H
#include "GPC_Engine.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
class GPW_Engine : public GPC_Engine
{

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@@ -36,9 +36,12 @@
#pragma warning (disable : 4786)
#include <windows.h>
#include "GPC_KeyboardDevice.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
/**
* Win32 implementation of GPC_KeyboardDevice.
* The contructor fills the keyboard code translation map.

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@@ -38,6 +38,10 @@
#include "GPC_System.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#if defined(__CYGWIN32__)
# define __int64 long long
#endif