Camera pointer declaration in middle of code.... tsk!
This commit is contained in:
@@ -1467,9 +1467,10 @@ static void tb_do_render(void *arg, int event){
|
||||
BIF_do_render(1);
|
||||
break;
|
||||
case 4: /* passepartout */
|
||||
{
|
||||
Camera *ca= NULL;
|
||||
if(G.vd->camera==NULL) return;
|
||||
|
||||
Camera *ca= NULL;
|
||||
if(G.vd->camera->type==OB_CAMERA)
|
||||
ca= G.vd->camera->data;
|
||||
else return;
|
||||
@@ -1479,6 +1480,7 @@ static void tb_do_render(void *arg, int event){
|
||||
else
|
||||
ca->flag |= CAM_SHOWPASSEPARTOUT;
|
||||
allqueue(REDRAWVIEW3D, 0);
|
||||
}
|
||||
break;
|
||||
case 5: /*preview render */
|
||||
toggle_blockhandler(curarea, VIEW3D_HANDLER_PREVIEW, 0);
|
||||
|
||||
Reference in New Issue
Block a user