Fix T77686: EEVEE environment pass with film transparency
When the film is set to transparent the environment pass should still be rendered solid. otherwise it renders black. Reviewed By: Clément Foucault Differential Revision: https://developer.blender.org/D8046
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@@ -94,6 +94,7 @@ layout(std140) uniform renderpass_block
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bool renderPassGlossyLight;
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bool renderPassEmit;
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bool renderPassSSSColor;
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bool renderPassEnvironment;
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};
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vec3 render_pass_diffuse_mask(vec3 diffuse_color, vec3 diffuse_light)
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