* Implemented Python's iterator protocol in Interface0DIterator and
orientedViewEdgeIterator. * Simplified Python-related error handling in C++ class definitions. The definitions of the following C++ methods were simplified and most code segments using the C/Python API were moved to Director.cpp. ChainingIterator::init() ChainingIterator::traverse() UnaryPredicate0D::operator()() UnaryPredicate1D::operator()() BinaryPredicate0D::operator()() BinaryPredicate1D::operator()() UnaryFunction0D::operator()() UnaryFunction1D::operator()() StrokeShader.shade() * Moved part of the introspection-based automatic type conversion code from BPy_Interface0DIterator.cpp and Director.cpp to BPy_Convert.cpp for the sake of better code organization. * Fixed an uninitialized member in StrokeVertexIterator___init__().
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@@ -341,12 +341,12 @@ PyObject *FEdge_setSmooth( BPy_FEdge *self , PyObject *args) {
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PyObject * FEdge_verticesBegin( BPy_FEdge *self ) {
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Interface0DIterator if0D_it( self->fe->verticesBegin() );
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return BPy_Interface0DIterator_from_Interface0DIterator( if0D_it );
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return BPy_Interface0DIterator_from_Interface0DIterator( if0D_it, 0 );
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}
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PyObject * FEdge_verticesEnd( BPy_FEdge *self ) {
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Interface0DIterator if0D_it( self->fe->verticesEnd() );
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return BPy_Interface0DIterator_from_Interface0DIterator( if0D_it );
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return BPy_Interface0DIterator_from_Interface0DIterator( if0D_it, 1 );
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}
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@@ -357,7 +357,7 @@ PyObject * FEdge_pointsBegin( BPy_FEdge *self, PyObject *args ) {
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return NULL;
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Interface0DIterator if0D_it( self->fe->pointsBegin(f) );
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return BPy_Interface0DIterator_from_Interface0DIterator( if0D_it );
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return BPy_Interface0DIterator_from_Interface0DIterator( if0D_it, 0 );
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}
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PyObject * FEdge_pointsEnd( BPy_FEdge *self, PyObject *args ) {
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@@ -367,7 +367,7 @@ PyObject * FEdge_pointsEnd( BPy_FEdge *self, PyObject *args ) {
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return NULL;
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Interface0DIterator if0D_it( self->fe->pointsEnd(f) );
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return BPy_Interface0DIterator_from_Interface0DIterator( if0D_it );
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return BPy_Interface0DIterator_from_Interface0DIterator( if0D_it, 1 );
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}
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///////////////////////////////////////////////////////////////////////////////////////////
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