add blendfile dirs to the sys.path without the scripts subdir

This commit is contained in:
2009-05-01 04:55:40 +00:00
parent 36d0e2649e
commit bb3fa18a95
3 changed files with 3 additions and 4 deletions

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@@ -1534,7 +1534,7 @@ void setSandbox(TPythonSecurityLevel level)
* - initPySysPath(main) : initializes the blendfile and library paths
* - restorePySysPath() : restores sys.path from gp_OrigPythonSysPath
*
* These exist so the //scripts folder can always be used to import modules from.
* These exist so the current blend dir "//" can always be used to import modules from.
* the reason we need a few functions for this is that python is not only used by the game engine
* so we cant just add to sys.path all the time, it would leave pythons state in a mess.
* It would also be incorrect since loading blend files for new levels etc would alwasy add to sys.path
@@ -1569,7 +1569,6 @@ static void initPySysPath__append(PyObject *sys_path, char *filename)
char expanded[FILE_MAXDIR + FILE_MAXFILE] = "//";
BLI_convertstringcode(expanded, filename);
BLI_join_dirfile(expanded, expanded, "scripts"); /* double checked and using the dir twice is safe */
item= PyString_FromString(expanded);