Cleanup: spelling
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@@ -401,7 +401,7 @@ void BM_mesh_decimate_dissolve_ex(BMesh *bm,
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earray[i] = e_iter;
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}
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/* Remove all edges/verts left behind from dissolving,
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* NULL'ing the vertex array so we dont re-use. */
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* NULL'ing the vertex array so we don't re-use. */
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for (i = bm->totedge - 1; i != -1; i--) {
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e_iter = earray[i];
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