doxygen: gameengine/Ketsji tagged.

This commit is contained in:
Nathan Letwory
2011-02-25 13:35:59 +00:00
parent 94f3851840
commit bb6e7faf72
75 changed files with 349 additions and 0 deletions

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@@ -1,3 +1,6 @@
/** \file gameengine/Ketsji/BL_BlenderShader.cpp
* \ingroup ketsji
*/
#include "DNA_customdata_types.h" #include "DNA_customdata_types.h"
#include "DNA_material_types.h" #include "DNA_material_types.h"

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@@ -1,3 +1,6 @@
/** \file gameengine/Ketsji/BL_Material.cpp
* \ingroup ketsji
*/
// ------------------------------------ // ------------------------------------
#include "BL_Material.h" #include "BL_Material.h"
#include "DNA_material_types.h" #include "DNA_material_types.h"

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@@ -1,3 +1,6 @@
/** \file gameengine/Ketsji/BL_Shader.cpp
* \ingroup ketsji
*/
#include "GL/glew.h" #include "GL/glew.h"

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@@ -1,3 +1,6 @@
/** \file gameengine/Ketsji/BL_Texture.cpp
* \ingroup ketsji
*/
// ------------------------------------ // ------------------------------------
#include "GL/glew.h" #include "GL/glew.h"

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@@ -28,6 +28,11 @@
* Ketsji Logic Extenstion: Network Event Manager generic implementation * Ketsji Logic Extenstion: Network Event Manager generic implementation
*/ */
/** \file gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.cpp
* \ingroup ketsjinet
*/
// Ketsji specific sensor part // Ketsji specific sensor part
#include "SCA_ISensor.h" #include "SCA_ISensor.h"

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@@ -28,6 +28,11 @@
* Ketsji Logic Extenstion: Network Message Actuator generic implementation * Ketsji Logic Extenstion: Network Message Actuator generic implementation
*/ */
/** \file gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp
* \ingroup ketsjinet
*/
#include <stddef.h> #include <stddef.h>
#include "NG_NetworkScene.h" #include "NG_NetworkScene.h"

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@@ -28,6 +28,11 @@
* Ketsji Logic Extenstion: Network Message Sensor generic implementation * Ketsji Logic Extenstion: Network Message Sensor generic implementation
*/ */
/** \file gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
* \ingroup ketsjinet
*/
#include <stddef.h> #include <stddef.h>
#include "KX_NetworkMessageSensor.h" #include "KX_NetworkMessageSensor.h"

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@@ -26,3 +26,8 @@
* *
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KXNetwork/KX_NetworkObjectActuator.cpp
* \ingroup ketsjinet
*/

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@@ -27,3 +27,8 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KXNetwork/KX_NetworkObjectActuator.h
* \ingroup ketsjinet
*/

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@@ -27,3 +27,8 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KXNetwork/KX_NetworkObjectSensor.cpp
* \ingroup ketsjinet
*/

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@@ -27,3 +27,8 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KXNetwork/KX_NetworkObjectSensor.h
* \ingroup ketsjinet
*/

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@@ -29,6 +29,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_ArmatureSensor.cpp
* \ingroup ketsji
*/
#include "DNA_action_types.h" #include "DNA_action_types.h"
#include "DNA_constraint_types.h" #include "DNA_constraint_types.h"
#include "BKE_constraint.h" #include "BKE_constraint.h"

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@@ -1,3 +1,6 @@
/** \file gameengine/Ketsji/KX_BlenderMaterial.cpp
* \ingroup ketsji
*/
// ------------------------------------ // ------------------------------------
// ... // ...

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@@ -1,3 +1,6 @@
/** \file gameengine/Ketsji/KX_BulletPhysicsController.cpp
* \ingroup ketsji
*/
//under visual studio the #define in KX_ConvertPhysicsObject.h is quicker for recompilation //under visual studio the #define in KX_ConvertPhysicsObject.h is quicker for recompilation
#include "KX_ConvertPhysicsObject.h" #include "KX_ConvertPhysicsObject.h"

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@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
* Camera in the gameengine. Cameras are also used for views. * Camera in the gameengine. Cameras are also used for views.
*/ */
/** \file gameengine/Ketsji/KX_Camera.cpp
* \ingroup ketsji
*/
#include "GL/glew.h" #include "GL/glew.h"
#include "KX_Camera.h" #include "KX_Camera.h"

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@@ -30,6 +30,11 @@
* *
*/ */
/** \file gameengine/Ketsji/KX_CameraActuator.cpp
* \ingroup ketsji
*/
#include "KX_CameraActuator.h" #include "KX_CameraActuator.h"
#include <iostream> #include <iostream>
#include <math.h> #include <math.h>

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@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_CameraIpoSGController.cpp
* \ingroup ketsji
*/
#include "KX_CameraIpoSGController.h" #include "KX_CameraIpoSGController.h"
#include "KX_ScalarInterpolator.h" #include "KX_ScalarInterpolator.h"
#include "KX_Camera.h" #include "KX_Camera.h"

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@@ -29,6 +29,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_ConstraintActuator.cpp
* \ingroup ketsji
*/
#include "SCA_IActuator.h" #include "SCA_IActuator.h"
#include "KX_ConstraintActuator.h" #include "KX_ConstraintActuator.h"
#include "SCA_IObject.h" #include "SCA_IObject.h"

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@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_ConstraintWrapper.cpp
* \ingroup ketsji
*/
#include "PyObjectPlus.h" #include "PyObjectPlus.h"
#include "KX_ConstraintWrapper.h" #include "KX_ConstraintWrapper.h"
#include "PHY_IPhysicsEnvironment.h" #include "PHY_IPhysicsEnvironment.h"

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@@ -26,6 +26,11 @@
* *
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
* \ingroup ketsji
*/
#if defined(WIN32) && !defined(FREE_WINDOWS) #if defined(WIN32) && !defined(FREE_WINDOWS)
#pragma warning (disable : 4786) #pragma warning (disable : 4786)
#endif #endif

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@@ -1,3 +1,6 @@
/** \file gameengine/Ketsji/KX_Dome.cpp
* \ingroup ketsji
*/
/* $Id$ /* $Id$
----------------------------------------------------------------------------- -----------------------------------------------------------------------------

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@@ -26,6 +26,11 @@
* *
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_EmptyObject.cpp
* \ingroup ketsji
*/
#include "KX_EmptyObject.h" #include "KX_EmptyObject.h"
KX_EmptyObject::~KX_EmptyObject() KX_EmptyObject::~KX_EmptyObject()

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@@ -26,6 +26,11 @@
* *
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_FontObject.cpp
* \ingroup ketsji
*/
#include "KX_FontObject.h" #include "KX_FontObject.h"
#include "DNA_curve_types.h" #include "DNA_curve_types.h"
#include "KX_Scene.h" #include "KX_Scene.h"

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@@ -29,6 +29,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_GameActuator.cpp
* \ingroup ketsji
*/
#include <stddef.h> #include <stddef.h>
#include "SCA_IActuator.h" #include "SCA_IActuator.h"

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@@ -28,6 +28,11 @@
* Game object wrapper * Game object wrapper
*/ */
/** \file gameengine/Ketsji/KX_GameObject.cpp
* \ingroup ketsji
*/
#if defined(_WIN64) #if defined(_WIN64)
typedef unsigned __int64 uint_ptr; typedef unsigned __int64 uint_ptr;
#else #else

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@@ -28,6 +28,11 @@
* Scenegraph controller for ipos. * Scenegraph controller for ipos.
*/ */
/** \file gameengine/Ketsji/KX_IPO_SGController.cpp
* \ingroup ketsji
*/
#if defined(_WIN64) #if defined(_WIN64)
typedef unsigned __int64 uint_ptr; typedef unsigned __int64 uint_ptr;
#else #else

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@@ -27,6 +27,11 @@
* *
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_IPhysicsController.cpp
* \ingroup ketsji
*/
#include "KX_IPhysicsController.h" #include "KX_IPhysicsController.h"
#include "PHY_DynamicTypes.h" #include "PHY_DynamicTypes.h"

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@@ -29,6 +29,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_IpoActuator.cpp
* \ingroup ketsji
*/
#if defined (__sgi) #if defined (__sgi)
#include <math.h> #include <math.h>
#else #else

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@@ -28,6 +28,11 @@
* The engine ties all game modules together. * The engine ties all game modules together.
*/ */
/** \file gameengine/Ketsji/KX_KetsjiEngine.cpp
* \ingroup ketsji
*/
#if defined(WIN32) && !defined(FREE_WINDOWS) #if defined(WIN32) && !defined(FREE_WINDOWS)
#pragma warning (disable : 4786) #pragma warning (disable : 4786)
#endif //WIN32 #endif //WIN32

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@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_Light.cpp
* \ingroup ketsji
*/
#if defined(WIN32) && !defined(FREE_WINDOWS) #if defined(WIN32) && !defined(FREE_WINDOWS)
#pragma warning (disable : 4786) #pragma warning (disable : 4786)
#endif #endif

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@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_LightIpoSGController.cpp
* \ingroup ketsji
*/
#include "KX_LightIpoSGController.h" #include "KX_LightIpoSGController.h"
#include "KX_ScalarInterpolator.h" #include "KX_ScalarInterpolator.h"
#include "KX_Light.h" #include "KX_Light.h"

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@@ -1,3 +1,6 @@
/** \file gameengine/Ketsji/KX_MaterialIpoController.cpp
* \ingroup ketsji
*/
#include "KX_MaterialIpoController.h" #include "KX_MaterialIpoController.h"
#include "KX_ScalarInterpolator.h" #include "KX_ScalarInterpolator.h"

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@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_MeshProxy.cpp
* \ingroup ketsji
*/
#ifdef WITH_PYTHON #ifdef WITH_PYTHON
#include "KX_MeshProxy.h" #include "KX_MeshProxy.h"

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@@ -26,6 +26,11 @@
* *
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_MotionState.cpp
* \ingroup ketsji
*/
#include "KX_MotionState.h" #include "KX_MotionState.h"
#include "SG_Spatial.h" #include "SG_Spatial.h"

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@@ -28,6 +28,11 @@
* KX_MouseFocusSensor determines mouse in/out/over events. * KX_MouseFocusSensor determines mouse in/out/over events.
*/ */
/** \file gameengine/Ketsji/KX_MouseFocusSensor.cpp
* \ingroup ketsji
*/
#if defined(WIN32) && !defined(FREE_WINDOWS) #if defined(WIN32) && !defined(FREE_WINDOWS)
// This warning tells us about truncation of __long__ stl-generated names. // This warning tells us about truncation of __long__ stl-generated names.
// It can occasionally cause DevStudio to have internal compiler warnings. // It can occasionally cause DevStudio to have internal compiler warnings.

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@@ -29,6 +29,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_NearSensor.cpp
* \ingroup ketsji
*/
#include "KX_NearSensor.h" #include "KX_NearSensor.h"
#include "SCA_LogicManager.h" #include "SCA_LogicManager.h"
#include "KX_GameObject.h" #include "KX_GameObject.h"

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@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_ObColorIpoSGController.cpp
* \ingroup ketsji
*/
#include "KX_ObColorIpoSGController.h" #include "KX_ObColorIpoSGController.h"
#include "KX_ScalarInterpolator.h" #include "KX_ScalarInterpolator.h"
#include "KX_GameObject.h" #include "KX_GameObject.h"

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@@ -29,6 +29,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_ObjectActuator.cpp
* \ingroup ketsji
*/
#include "KX_ObjectActuator.h" #include "KX_ObjectActuator.h"
#include "KX_GameObject.h" #include "KX_GameObject.h"
#include "KX_PyMath.h" // For PyVecTo - should this include be put in PyObjectPlus? #include "KX_PyMath.h" // For PyVecTo - should this include be put in PyObjectPlus?

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@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_OrientationInterpolator.cpp
* \ingroup ketsji
*/
#include "KX_OrientationInterpolator.h" #include "KX_OrientationInterpolator.h"
#include "MT_Matrix3x3.h" #include "MT_Matrix3x3.h"
#include "KX_IScalarInterpolator.h" #include "KX_IScalarInterpolator.h"

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@@ -32,6 +32,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_ParentActuator.cpp
* \ingroup ketsji
*/
#include "KX_ParentActuator.h" #include "KX_ParentActuator.h"
#include "KX_GameObject.h" #include "KX_GameObject.h"
#include "KX_PythonInit.h" #include "KX_PythonInit.h"

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@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp
* \ingroup ketsji
*/
#include "PyObjectPlus.h" #include "PyObjectPlus.h"
#include "KX_PhysicsObjectWrapper.h" #include "KX_PhysicsObjectWrapper.h"

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@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_PolyProxy.cpp
* \ingroup ketsji
*/
#ifdef WITH_PYTHON #ifdef WITH_PYTHON
#include "KX_PolyProxy.h" #include "KX_PolyProxy.h"

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@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_PolygonMaterial.cpp
* \ingroup ketsji
*/
#include <stddef.h> #include <stddef.h>
#include "KX_PolygonMaterial.h" #include "KX_PolygonMaterial.h"

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@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_PositionInterpolator.cpp
* \ingroup ketsji
*/
#include "KX_PositionInterpolator.h" #include "KX_PositionInterpolator.h"
#include "MT_Point3.h" #include "MT_Point3.h"
#include "KX_IScalarInterpolator.h" #include "KX_IScalarInterpolator.h"

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@@ -26,6 +26,11 @@
* *
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_PyConstraintBinding.cpp
* \ingroup ketsji
*/
#include "KX_PyConstraintBinding.h" #include "KX_PyConstraintBinding.h"
#include "PHY_IPhysicsEnvironment.h" #include "PHY_IPhysicsEnvironment.h"
#include "KX_ConstraintWrapper.h" #include "KX_ConstraintWrapper.h"

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@@ -28,6 +28,11 @@
* Initialize Python thingies. * Initialize Python thingies.
*/ */
/** \file gameengine/Ketsji/KX_PyMath.cpp
* \ingroup ketsji
*/
#if defined(WIN32) && !defined(FREE_WINDOWS) #if defined(WIN32) && !defined(FREE_WINDOWS)
#pragma warning (disable : 4786) #pragma warning (disable : 4786)
#endif //WIN32 #endif //WIN32

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@@ -28,6 +28,11 @@
* Initialize Python thingies. * Initialize Python thingies.
*/ */
/** \file gameengine/Ketsji/KX_PythonInit.cpp
* \ingroup ketsji
*/
#include "GL/glew.h" #include "GL/glew.h"
#if defined(WIN32) && !defined(FREE_WINDOWS) #if defined(WIN32) && !defined(FREE_WINDOWS)

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@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_PythonInitTypes.cpp
* \ingroup ketsji
*/
#ifndef _adr_py_init_types_h_ // only process once, #ifndef _adr_py_init_types_h_ // only process once,

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@@ -28,6 +28,11 @@
* Readonly sequence wrapper for lookups on logic bricks * Readonly sequence wrapper for lookups on logic bricks
*/ */
/** \file gameengine/Ketsji/KX_PythonSeq.cpp
* \ingroup ketsji
*/
#ifdef WITH_PYTHON #ifdef WITH_PYTHON
#include "KX_PythonSeq.h" #include "KX_PythonSeq.h"

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@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_RadarSensor.cpp
* \ingroup ketsji
*/
#include "KX_RadarSensor.h" #include "KX_RadarSensor.h"
#include "KX_GameObject.h" #include "KX_GameObject.h"
#include "KX_PyMath.h" #include "KX_PyMath.h"

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@@ -28,6 +28,11 @@
* KX_MouseFocusSensor determines mouse in/out/over events. * KX_MouseFocusSensor determines mouse in/out/over events.
*/ */
/** \file gameengine/Ketsji/KX_RayCast.cpp
* \ingroup ketsji
*/
#include <stdlib.h> #include <stdlib.h>
#include <stdio.h> #include <stdio.h>

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@@ -28,6 +28,11 @@
* *
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_RayEventManager.cpp
* \ingroup ketsji
*/
#include "KX_RayEventManager.h" #include "KX_RayEventManager.h"
#include "SCA_LogicManager.h" #include "SCA_LogicManager.h"
#include "SCA_ISensor.h" #include "SCA_ISensor.h"

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@@ -29,6 +29,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_RaySensor.cpp
* \ingroup ketsji
*/
#include "KX_RaySensor.h" #include "KX_RaySensor.h"
#include "SCA_EventManager.h" #include "SCA_EventManager.h"
#include "SCA_RandomEventManager.h" #include "SCA_RandomEventManager.h"

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@@ -1,3 +1,6 @@
/** \file gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
* \ingroup ketsji
*/
// //
// Add an object when this actuator is triggered // Add an object when this actuator is triggered
// //

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@@ -1,3 +1,6 @@
/** \file gameengine/Ketsji/KX_SCA_DynamicActuator.cpp
* \ingroup ketsji
*/
// //
// Adjust dynamics settins for this object // Adjust dynamics settins for this object
// //

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@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_SCA_EndObjectActuator.cpp
* \ingroup ketsji
*/
// //
// Remove the actuator's parent when triggered // Remove the actuator's parent when triggered

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@@ -1,3 +1,6 @@
/** \file gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp
* \ingroup ketsji
*/
// //
// Replace the mesh for this actuator's parent // Replace the mesh for this actuator's parent
// //

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@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_SG_BoneParentNodeRelationship.cpp
* \ingroup ketsji
*/
#include <iostream> #include <iostream>
#include "KX_SG_BoneParentNodeRelationship.h" #include "KX_SG_BoneParentNodeRelationship.h"

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@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_SG_NodeRelationships.cpp
* \ingroup ketsji
*/
#include "KX_SG_NodeRelationships.h" #include "KX_SG_NodeRelationships.h"
/** /**

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@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_ScalarInterpolator.cpp
* \ingroup ketsji
*/
#include "KX_ScalarInterpolator.h" #include "KX_ScalarInterpolator.h"
#include "KX_IScalarInterpolator.h" #include "KX_IScalarInterpolator.h"

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@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_ScalingInterpolator.cpp
* \ingroup ketsji
*/
#include "KX_ScalingInterpolator.h" #include "KX_ScalingInterpolator.h"
#include "MT_Vector3.h" #include "MT_Vector3.h"
#include "KX_IScalarInterpolator.h" #include "KX_IScalarInterpolator.h"

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@@ -28,6 +28,11 @@
* Ketsji scene. Holds references to all scene data. * Ketsji scene. Holds references to all scene data.
*/ */
/** \file gameengine/Ketsji/KX_Scene.cpp
* \ingroup ketsji
*/
#if defined(WIN32) && !defined(FREE_WINDOWS) #if defined(WIN32) && !defined(FREE_WINDOWS)
#pragma warning (disable : 4786) #pragma warning (disable : 4786)
#endif //WIN32 #endif //WIN32

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@@ -29,6 +29,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_SceneActuator.cpp
* \ingroup ketsji
*/
#include "SCA_IActuator.h" #include "SCA_IActuator.h"
#include "KX_SceneActuator.h" #include "KX_SceneActuator.h"
#include <iostream> #include <iostream>

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@@ -30,6 +30,11 @@
* *
*/ */
/** \file gameengine/Ketsji/KX_SoundActuator.cpp
* \ingroup ketsji
*/
#include "KX_SoundActuator.h" #include "KX_SoundActuator.h"
#include "AUD_C-API.h" #include "AUD_C-API.h"
#include "KX_GameObject.h" #include "KX_GameObject.h"

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@@ -28,6 +28,11 @@
* Actuator to toggle visibility/invisibility of objects * Actuator to toggle visibility/invisibility of objects
*/ */
/** \file gameengine/Ketsji/KX_StateActuator.cpp
* \ingroup ketsji
*/
#include "KX_StateActuator.h" #include "KX_StateActuator.h"
#include "KX_GameObject.h" #include "KX_GameObject.h"

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@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_TimeCategoryLogger.cpp
* \ingroup ketsji
*/
#include "KX_TimeCategoryLogger.h" #include "KX_TimeCategoryLogger.h"
KX_TimeCategoryLogger::KX_TimeCategoryLogger(unsigned int maxNumMeasurements) KX_TimeCategoryLogger::KX_TimeCategoryLogger(unsigned int maxNumMeasurements)

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@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_TimeLogger.cpp
* \ingroup ketsji
*/
#include "KX_TimeLogger.h" #include "KX_TimeLogger.h"
KX_TimeLogger::KX_TimeLogger(unsigned int maxNumMeasurements) : KX_TimeLogger::KX_TimeLogger(unsigned int maxNumMeasurements) :

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@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_TouchEventManager.cpp
* \ingroup ketsji
*/
#include "KX_TouchEventManager.h" #include "KX_TouchEventManager.h"
#include "SCA_ISensor.h" #include "SCA_ISensor.h"
#include "KX_TouchSensor.h" #include "KX_TouchSensor.h"

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@@ -29,6 +29,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_TouchSensor.cpp
* \ingroup ketsji
*/
#include "KX_TouchSensor.h" #include "KX_TouchSensor.h"
#include "SCA_EventManager.h" #include "SCA_EventManager.h"
#include "SCA_LogicManager.h" #include "SCA_LogicManager.h"

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@@ -1,3 +1,6 @@
/** \file gameengine/Ketsji/KX_TrackToActuator.cpp
* \ingroup ketsji
*/
// //
// Replace the mesh for this actuator's parent // Replace the mesh for this actuator's parent
// //

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@@ -1,3 +1,6 @@
/** \file gameengine/Ketsji/KX_VehicleWrapper.cpp
* \ingroup ketsji
*/
#include "PyObjectPlus.h" #include "PyObjectPlus.h"

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@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_VertexProxy.cpp
* \ingroup ketsji
*/
#ifdef WITH_PYTHON #ifdef WITH_PYTHON
#include "KX_VertexProxy.h" #include "KX_VertexProxy.h"

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@@ -28,6 +28,11 @@
* Actuator to toggle visibility/invisibility of objects * Actuator to toggle visibility/invisibility of objects
*/ */
/** \file gameengine/Ketsji/KX_VisibilityActuator.cpp
* \ingroup ketsji
*/
#include "KX_VisibilityActuator.h" #include "KX_VisibilityActuator.h"
#include "KX_GameObject.h" #include "KX_GameObject.h"

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@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_WorldInfo.cpp
* \ingroup ketsji
*/
#include "KX_WorldInfo.h" #include "KX_WorldInfo.h"
KX_WorldInfo::~KX_WorldInfo() KX_WorldInfo::~KX_WorldInfo()

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@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK ***** * ***** END GPL LICENSE BLOCK *****
*/ */
/** \file gameengine/Ketsji/KX_WorldIpoController.cpp
* \ingroup ketsji
*/
#include "KX_WorldIpoController.h" #include "KX_WorldIpoController.h"
#include "KX_ScalarInterpolator.h" #include "KX_ScalarInterpolator.h"
#include "KX_WorldInfo.h" #include "KX_WorldInfo.h"