Cleanup: spelling in comments, strings

This commit is contained in:
2022-03-25 12:04:16 +11:00
parent 1d2dfc5e9e
commit bbd787275f
9 changed files with 11 additions and 11 deletions

View File

@@ -3331,7 +3331,7 @@ void BKE_image_ensure_tile_token(char *filename)
return; return;
} }
/* General u##_v### "uvtile" pattern. */ /* General `u##_v###` `uvtile` pattern. */
pattern = std::regex(R"((.*)(u\d{1,2}_v\d{1,3})(\D.*))"); pattern = std::regex(R"((.*)(u\d{1,2}_v\d{1,3})(\D.*))");
if (std::regex_search(path, match, pattern)) { if (std::regex_search(path, match, pattern)) {
BLI_strncpy(filename, match.format("$1<UVTILE>$3").c_str(), FILE_MAX); BLI_strncpy(filename, match.format("$1<UVTILE>$3").c_str(), FILE_MAX);

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@@ -106,7 +106,7 @@ Subdiv *BKE_subdiv_new_from_converter(const SubdivSettings *settings,
* The thing here is: OpenSubdiv can only deal with faces, but our * The thing here is: OpenSubdiv can only deal with faces, but our
* side of subdiv also deals with loose vertices and edges. */ * side of subdiv also deals with loose vertices and edges. */
} }
Subdiv *subdiv = MEM_callocN(sizeof(Subdiv), "subdiv from converetr"); Subdiv *subdiv = MEM_callocN(sizeof(Subdiv), "subdiv from converter");
subdiv->settings = *settings; subdiv->settings = *settings;
subdiv->topology_refiner = osd_topology_refiner; subdiv->topology_refiner = osd_topology_refiner;
subdiv->evaluator = NULL; subdiv->evaluator = NULL;

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@@ -68,7 +68,7 @@ class ScopedTimerAveraged {
#define SCOPED_TIMER(name) blender::timeit::ScopedTimer scoped_timer(name) #define SCOPED_TIMER(name) blender::timeit::ScopedTimer scoped_timer(name)
/** /**
* Print the average and minumum runtime of the timer's scope. * Print the average and minimum runtime of the timer's scope.
* \warning This uses static variables, so it is not thread-safe. * \warning This uses static variables, so it is not thread-safe.
*/ */
#define SCOPED_TIMER_AVERAGED(name) \ #define SCOPED_TIMER_AVERAGED(name) \

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@@ -30,7 +30,7 @@ struct ViewInfos {
float2 viewport_size_inverse; float2 viewport_size_inverse;
/** Frustum culling data. */ /** Frustum culling data. */
/** NOTE: vec3 arrays are paded to vec4. */ /** NOTE: vec3 arrays are padded to vec4. */
float4 frustum_corners[8]; float4 frustum_corners[8];
float4 frustum_planes[6]; float4 frustum_planes[6];
}; };

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@@ -1706,8 +1706,8 @@ static const EnumPropertyItem prop_actkeys_snap_types[] = {
"NEAREST_FRAME", "NEAREST_FRAME",
0, 0,
"Selection to Nearest Frame", "Selection to Nearest Frame",
"Snap selected keyframes to the nearest (whole) frame (use to fix accidental subframe " "Snap selected keyframes to the nearest (whole) frame "
"offsets)"}, "(use to fix accidental sub-frame offsets)"},
{ACTKEYS_SNAP_NEAREST_SECOND, {ACTKEYS_SNAP_NEAREST_SECOND,
"NEAREST_SECOND", "NEAREST_SECOND",
0, 0,

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@@ -21,7 +21,7 @@ using namespace Freestyle;
PyDoc_STRVAR(MediumType_doc, PyDoc_STRVAR(MediumType_doc,
"Class hierarchy: int > :class:`MediumType`\n" "Class hierarchy: int > :class:`MediumType`\n"
"\n" "\n"
"The different blending modes available to similate the interaction\n" "The different blending modes available to simulate the interaction\n"
"media-medium:\n" "media-medium:\n"
"\n" "\n"
"* Stroke.DRY_MEDIUM: To simulate a dry medium such as Pencil or Charcoal.\n" "* Stroke.DRY_MEDIUM: To simulate a dry medium such as Pencil or Charcoal.\n"

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@@ -64,7 +64,7 @@ static void copyData(const GpencilModifierData *md, GpencilModifierData *target)
static float calc_min_radius_v3v3(float p1[3], float p2[3], float dir[3]) static float calc_min_radius_v3v3(float p1[3], float p2[3], float dir[3])
{ {
/* Use plane-conic-intersections to choose the maximal radius. /* Use plane-conic-intersections to choose the maximal radius.
* The conic is deifned in 4D as f({x,y,z,t}) = x*x + y*y + z*z - t*t = 0 * The conic is defined in 4D as f({x,y,z,t}) = x*x + y*y + z*z - t*t = 0
* Then a plane is defined parametrically as * Then a plane is defined parametrically as
* {p}(u, v) = {p1,0}*u + {p2,0}*(1-u) + {dir,1}*v with 0 <= u <= 1 and v >= 0 * {p}(u, v) = {p1,0}*u + {p2,0}*(1-u) + {dir,1}*v with 0 <= u <= 1 and v >= 0
* Now compute the intersection point with the smallest t. * Now compute the intersection point with the smallest t.
@@ -281,7 +281,7 @@ static void apply_stroke_envelope(
float fac = use_dist * weight; float fac = use_dist * weight;
/* The 50 is an internal constant for the default pixel size. The result can be messed up if /* The 50 is an internal constant for the default pixel size. The result can be messed up if
* bGPdata.pixfactor is not default, but I think modifiers shouldn't access that. */ * #bGPdata.pixfactor is not default, but I think modifiers shouldn't access that. */
point->pressure += fac * 50.0f * GP_DEFAULT_PIX_FACTOR; point->pressure += fac * 50.0f * GP_DEFAULT_PIX_FACTOR;
interp_v3_v3v3(&point->x, &point->x, new_center, fac / len_v3v3(closest, closest2)); interp_v3_v3v3(&point->x, &point->x, new_center, fac / len_v3v3(closest, closest2));
} }

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@@ -347,7 +347,7 @@ static PyObject *pygpu_state_program_point_size_set(PyObject *UNUSED(self), PyOb
PyDoc_STRVAR(pygpu_state_framebuffer_active_get_doc, PyDoc_STRVAR(pygpu_state_framebuffer_active_get_doc,
".. function:: framebuffer_active_get(enable)\n" ".. function:: framebuffer_active_get(enable)\n"
"\n" "\n"
" Return the active framefuffer in context.\n"); " Return the active frame-buffer in context.\n");
static PyObject *pygpu_state_framebuffer_active_get(PyObject *UNUSED(self)) static PyObject *pygpu_state_framebuffer_active_get(PyObject *UNUSED(self))
{ {
GPUFrameBuffer *fb = GPU_framebuffer_active_get(); GPUFrameBuffer *fb = GPU_framebuffer_active_get();

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@@ -1991,7 +1991,7 @@ static void WM_OT_window_fullscreen_toggle(wmOperatorType *ot)
{ {
ot->name = "Toggle Window Fullscreen"; ot->name = "Toggle Window Fullscreen";
ot->idname = "WM_OT_window_fullscreen_toggle"; ot->idname = "WM_OT_window_fullscreen_toggle";
ot->description = "Toggle the current window fullscreen"; ot->description = "Toggle the current window full-screen";
ot->exec = wm_window_fullscreen_toggle_exec; ot->exec = wm_window_fullscreen_toggle_exec;
ot->poll = WM_operator_winactive; ot->poll = WM_operator_winactive;