re-use some Blender soft body settings for Bullet game soft bodies

This commit is contained in:
2008-09-25 16:48:25 +00:00
parent c9c9b2e833
commit bc28feb997
7 changed files with 66 additions and 53 deletions

View File

@@ -3529,10 +3529,10 @@ void copy_attr(short event)
base->object->boundtype = ob->boundtype;
}
base->object->margin= ob->margin;
base->object->linearStiffness= ob->linearStiffness;
base->object->angularStiffness= ob->angularStiffness;
base->object->volumePreservation= ob->volumePreservation;
base->object->gamesoftFlag= ob->gamesoftFlag;
//base->object->linearStiffness= ob->linearStiffness;
//base->object->angularStiffness= ob->angularStiffness;
//base->object->volumePreservation= ob->volumePreservation;
//base->object->gamesoftFlag= ob->gamesoftFlag;
}
else if(event==17) { /* tex space */
copy_texture_space(base->object, ob);