Cycles/Eevee: unify depth of field settings for cameras
There is now a checkbox to enable/disable depth of field per camera. For Eevee this replace the scene level setting. For Cycles there is now only an F-Stop value, no longer a Radius. Existing files are converted based on Cycles or Eevee being set in the scene. Differential Revision: https://developer.blender.org/D4882
This commit is contained in:
@@ -256,7 +256,6 @@ static PyObject *bpygpu_offscreen_draw_view3d(BPyGPUOffScreen *self,
|
||||
false,
|
||||
true,
|
||||
"",
|
||||
NULL,
|
||||
true,
|
||||
self->ofs,
|
||||
NULL);
|
||||
|
Reference in New Issue
Block a user