Cleanup: Collada added indentation, changed variable names
Just for better reading, no functional change here.
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@@ -46,7 +46,7 @@ void BCAnimationCurve::create_bezt(float frame, float output)
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bez.ipo = U.ipo_new; /* use default interpolation mode here... */
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bez.f1 = bez.f2 = bez.f3 = SELECT;
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bez.h1 = bez.h2 = HD_AUTO;
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insert_bezt_fcurve(fcu, &bez, 0);
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insert_bezt_fcurve(fcu, &bez, INSERTKEY_NOFLAGS);
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calchandles_fcurve(fcu);
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}
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@@ -245,7 +245,7 @@ Bone *BCAnimationCurve::get_bone(Object *ob) const
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void BCAnimationCurve::add_value(const float val, const int frame)
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{
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FCurve *fcu = get_edit_fcurve();
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insert_vert_fcurve(fcu, frame, val, BEZT_IPO_BEZ, INSERTKEY_NO_USERPREF);
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insert_vert_fcurve(fcu, frame, val, (eBezTriple_KeyframeType)BEZT_IPO_BEZ, INSERTKEY_NO_USERPREF);
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sample_frames.push_back(frame);
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}
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