UI: Fluid Group Liquid/Gas Panels
Part of T73617 Differential Revision: https://developer.blender.org/D6994
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@@ -316,8 +316,8 @@ class PHYSICS_PT_borders(PhysicButtonsPanel, Panel):
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class PHYSICS_PT_smoke(PhysicButtonsPanel, Panel):
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bl_label = "Smoke"
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bl_parent_id = 'PHYSICS_PT_settings'
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bl_label = "Gas"
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bl_parent_id = 'PHYSICS_PT_fluid'
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
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@classmethod
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@@ -393,7 +393,7 @@ class PHYSICS_PT_smoke_dissolve(PhysicButtonsPanel, Panel):
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class PHYSICS_PT_fire(PhysicButtonsPanel, Panel):
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bl_label = "Fire"
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bl_parent_id = 'PHYSICS_PT_settings'
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bl_parent_id = 'PHYSICS_PT_smoke'
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bl_options = {'DEFAULT_CLOSED'}
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
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@@ -431,7 +431,7 @@ class PHYSICS_PT_fire(PhysicButtonsPanel, Panel):
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class PHYSICS_PT_liquid(PhysicButtonsPanel, Panel):
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bl_label = "Liquid"
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bl_parent_id = 'PHYSICS_PT_settings'
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bl_parent_id = 'PHYSICS_PT_fluid'
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
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@classmethod
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@@ -620,7 +620,7 @@ class PHYSICS_PT_flow_texture(PhysicButtonsPanel, Panel):
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class PHYSICS_PT_adaptive_domain(PhysicButtonsPanel, Panel):
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bl_label = "Adaptive Domain"
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bl_parent_id = 'PHYSICS_PT_fluid'
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bl_parent_id = 'PHYSICS_PT_settings'
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bl_options = {'DEFAULT_CLOSED'}
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
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@@ -672,7 +672,7 @@ class PHYSICS_PT_adaptive_domain(PhysicButtonsPanel, Panel):
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class PHYSICS_PT_noise(PhysicButtonsPanel, Panel):
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bl_label = "Noise"
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bl_parent_id = 'PHYSICS_PT_fluid'
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bl_parent_id = 'PHYSICS_PT_smoke'
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bl_options = {'DEFAULT_CLOSED'}
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
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@@ -744,7 +744,7 @@ class PHYSICS_PT_noise(PhysicButtonsPanel, Panel):
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class PHYSICS_PT_mesh(PhysicButtonsPanel, Panel):
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bl_label = "Mesh"
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bl_parent_id = 'PHYSICS_PT_fluid'
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bl_parent_id = 'PHYSICS_PT_liquid'
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bl_options = {'DEFAULT_CLOSED'}
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
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@@ -829,7 +829,7 @@ class PHYSICS_PT_mesh(PhysicButtonsPanel, Panel):
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class PHYSICS_PT_particles(PhysicButtonsPanel, Panel):
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bl_label = "Particles"
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bl_parent_id = 'PHYSICS_PT_fluid'
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bl_parent_id = 'PHYSICS_PT_liquid'
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bl_options = {'DEFAULT_CLOSED'}
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
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@@ -948,7 +948,7 @@ class PHYSICS_PT_particles(PhysicButtonsPanel, Panel):
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class PHYSICS_PT_diffusion(PhysicButtonsPanel, Panel):
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bl_label = "Diffusion"
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bl_parent_id = 'PHYSICS_PT_fluid'
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bl_parent_id = 'PHYSICS_PT_liquid'
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bl_options = {'DEFAULT_CLOSED'}
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
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@@ -1315,23 +1315,23 @@ classes = (
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PHYSICS_PT_fluid,
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PHYSICS_PT_settings,
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PHYSICS_PT_borders,
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PHYSICS_PT_adaptive_domain,
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PHYSICS_PT_smoke,
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PHYSICS_PT_smoke_dissolve,
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PHYSICS_PT_noise,
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PHYSICS_PT_fire,
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PHYSICS_PT_liquid,
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PHYSICS_PT_flow_source,
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PHYSICS_PT_flow_initial_velocity,
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PHYSICS_PT_flow_texture,
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PHYSICS_PT_adaptive_domain,
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PHYSICS_PT_noise,
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PHYSICS_PT_mesh,
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PHYSICS_PT_particles,
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PHYSICS_PT_diffusion,
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PHYSICS_PT_particles,
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PHYSICS_PT_mesh,
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PHYSICS_PT_guide,
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PHYSICS_PT_collections,
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PHYSICS_PT_cache,
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PHYSICS_PT_export,
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PHYSICS_PT_field_weights,
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PHYSICS_PT_flow_source,
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PHYSICS_PT_flow_initial_velocity,
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PHYSICS_PT_flow_texture,
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PHYSICS_PT_viewport_display,
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PHYSICS_PT_viewport_display_color,
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PHYSICS_PT_viewport_display_debug,
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