Added fmod sound for OSX and fixed some endian problems in
gameengine/SoundSystem to get it to work. Maarten (mail@maartengribnau.com)
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@@ -42,6 +42,9 @@ ifeq ($(OS),windows)
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DIRS += fmod
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DIRS += openal
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endif
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ifeq ($(OS),darwin)
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DIRS += fmod
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endif
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ifeq ($(OS),freebsd)
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DIRS += openal
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endif
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