Added fmod sound for OSX and fixed some endian problems in
gameengine/SoundSystem to get it to work. Maarten (mail@maartengribnau.com)
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@@ -37,21 +37,20 @@
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#if defined (_WIN32)
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#define USE_FMOD
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#elif defined (__linux__)
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# if defined (__i386__)
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# define USE_OPENAL
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# endif
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#elif defined (__FreeBSD__)
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# define USE_OPENAL
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#elif defined (__APPLE__)
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# define USE_FMOD
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#else
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# if defined (__linux__)
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# if defined (__i386__)
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# define USE_OPENAL
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# endif
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# else
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# if defined (__FreeBSD__)
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# define USE_OPENAL
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# endif
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# ifdef USE_OPENAL
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# undef USE_OPENAL
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# endif
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# ifdef USE_FMOD
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# undef USE_FMOD
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# endif
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# ifdef USE_OPENAL
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# undef USE_OPENAL
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# endif
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# ifdef USE_FMOD
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# undef USE_FMOD
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# endif
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#endif
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