Added fmod sound for OSX and fixed some endian problems in

gameengine/SoundSystem to get it to work.
Maarten (mail@maartengribnau.com)
This commit is contained in:
2002-11-04 21:50:33 +00:00
parent c458cc7310
commit bd39a84c8b
7 changed files with 148 additions and 41 deletions

View File

@@ -37,21 +37,20 @@
#if defined (_WIN32)
#define USE_FMOD
#elif defined (__linux__)
# if defined (__i386__)
# define USE_OPENAL
# endif
#elif defined (__FreeBSD__)
# define USE_OPENAL
#elif defined (__APPLE__)
# define USE_FMOD
#else
# if defined (__linux__)
# if defined (__i386__)
# define USE_OPENAL
# endif
# else
# if defined (__FreeBSD__)
# define USE_OPENAL
# endif
# ifdef USE_OPENAL
# undef USE_OPENAL
# endif
# ifdef USE_FMOD
# undef USE_FMOD
# endif
# ifdef USE_OPENAL
# undef USE_OPENAL
# endif
# ifdef USE_FMOD
# undef USE_FMOD
# endif
#endif