-> Sanity Check for Selection History
Some operations like edge loop deselect would cause selection history to become invalid. Added a sanity check to countall() to try and catch these when they happen.
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@@ -71,7 +71,7 @@ editmesh_lib: generic (no UI, no menus) operations/evaluators for editmesh data
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#include "editmesh.h"
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/* ********* Selection ************ */
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/* ********* Selection History ************ */
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static int EM_check_selection(void *data)
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{
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EditSelection *ese;
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@@ -105,6 +105,20 @@ void EM_store_selection(void *data, int type)
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}
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}
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void EM_validate_selections(void)
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{
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EditSelection *ese, *nextese;
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EditMesh *em = G.editMesh;
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ese = em->selected.first;
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while(ese){
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nextese = ese->next;
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if(ese->type == EDITVERT && !(((EditVert*)ese->data)->f & SELECT)) BLI_freelinkN(&(em->selected), ese);
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else if(ese->type == EDITEDGE && !(((EditEdge*)ese->data)->f & SELECT)) BLI_freelinkN(&(em->selected), ese);
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else if(ese->type == EDITFACE && !(((EditFace*)ese->data)->f & SELECT)) BLI_freelinkN(&(em->selected), ese);
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ese = nextese;
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}
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}
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static void EM_strip_selections(void)
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{
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EditSelection *ese, *nextese;
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