2.5
View3D four-split: added box-clip for the three ortho windows. Is all on by default, waiting for headers and buttons to come back. Also: hotkey for foursplit now also removes it (toggle) Also: window_to_3d() function only did delta's, renamed it to window_to_3d_delta and coded a real window_to_3d()
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@@ -1081,7 +1081,7 @@ void calculateCenter(TransInfo *t)
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if(t->spacetype==SPACE_VIEW3D)
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{
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/* initgrabz() defines a factor for perspective depth correction, used in window_to_3d() */
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/* initgrabz() defines a factor for perspective depth correction, used in window_to_3d_delta() */
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if(t->flag & (T_EDIT|T_POSE)) {
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Object *ob= t->obedit?t->obedit:t->poseobj;
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float vec[3];
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