checkin of ODE library. Do not modify the ODE source code; instead, follow the
development of ode at http://q12.org and periodically copy the q12.org ODE sourcecode into this tree to update the Blender ODE. This ODE has not been changed from q12.org and is provided here merely as a convenience to Blender developers.
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extern/ode/dist/README
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The Open Dynamics Engine (ODE), Copyright (C) 2001,2002 Russell L. Smith.
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-------------------------------------------------------------------------
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ODE is a free, industrial quality library for simulating articulated
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rigid body dynamics - for example ground vehicles, legged creatures,
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and moving objects in VR environments. It is fast, flexible, robust
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and platform independent, with advanced joints, contact with friction,
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and built-in collision detection.
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This library is free software; you can redistribute it and/or
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modify it under the terms of EITHER:
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(1) The GNU Lesser General Public License as published by the Free
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Software Foundation; either version 2.1 of the License, or (at
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your option) any later version. The text of the GNU Lesser
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General Public License is included with this library in the
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file LICENSE.TXT.
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(2) The BSD-style license that is included with this library in
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the file LICENSE-BSD.TXT.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
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LICENSE.TXT and LICENSE-BSD.TXT for more details.
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* Installation instructions are in the INSTALL file
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* The ODE web pages are at http://q12.org/ode/
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* The ODE documentation is in the file ode/doc/ode.html, or you
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can view it on the web at http://q12.org/ode/ode-docs.html
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