Cleanup: remove redundant headers in source/blender/editors/

Remove redundant headers using
`./source/tools/utils_maintenance/code_clean.py`

Reviewed By: jmonteath

Ref D10364
This commit is contained in:
2021-02-10 07:57:53 +11:00
parent 7b84a5a370
commit bdb42c2c2d
107 changed files with 0 additions and 369 deletions

View File

@@ -43,14 +43,10 @@
#include "DNA_userdef_types.h"
#include "DNA_view3d_types.h"
#include "BKE_blender_undo.h"
#include "BKE_blender_version.h"
#include "BKE_camera.h"
#include "BKE_colortools.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_image.h"
#include "BKE_layer.h"
#include "BKE_lib_id.h"
#include "BKE_main.h"
#include "BKE_node.h"
@@ -58,19 +54,15 @@
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
#include "BKE_undo_system.h"
#include "DEG_depsgraph.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_object.h"
#include "ED_render.h"
#include "ED_screen.h"
#include "ED_undo.h"
#include "ED_util.h"
#include "ED_view3d.h"
#include "BIF_glutil.h"
@@ -85,8 +77,6 @@
#include "SEQ_relations.h"
#include "BLO_undofile.h"
#include "render_intern.h"
/* Render Callbacks */