stule cleanup: node headers
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@@ -140,13 +140,17 @@ public:
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* @brief set the resize mode
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* @brief set the resize mode
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* @param resizeMode the new resize mode.
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* @param resizeMode the new resize mode.
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*/
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*/
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void setResizeMode(InputSocketResizeMode resizeMode) {this->resizeMode = resizeMode;}
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void setResizeMode(InputSocketResizeMode resizeMode) {
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this->resizeMode = resizeMode;
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}
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/**
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/**
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* @brief get the resize mode of this socket
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* @brief get the resize mode of this socket
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* @return InputSocketResizeMode
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* @return InputSocketResizeMode
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*/
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*/
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InputSocketResizeMode getResizeMode() const {return this->resizeMode;}
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InputSocketResizeMode getResizeMode() const {
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return this->resizeMode;
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}
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const ChannelInfo *getChannelInfo(const int channelnumber);
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const ChannelInfo *getChannelInfo(const int channelnumber);
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@@ -97,9 +97,7 @@ public:
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executePixel(result, x, y, dx, dy, inputBuffers);
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executePixel(result, x, y, dx, dy, inputBuffers);
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}
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}
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virtual void *initializeTileData(rcti *rect, MemoryBuffer** memoryBuffers) {
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virtual void *initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers) { return 0; }
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return 0;
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}
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virtual void deinitializeTileData(rcti *rect, MemoryBuffer **memoryBuffers, void *data) {
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virtual void deinitializeTileData(rcti *rect, MemoryBuffer **memoryBuffers, void *data) {
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}
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}
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@@ -24,7 +24,6 @@
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#define _COM_ColorBalanceASCCDLOperation_h
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#define _COM_ColorBalanceASCCDLOperation_h
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#include "COM_NodeOperation.h"
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#include "COM_NodeOperation.h"
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/**
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/**
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* this program converts an input colour to an output value.
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* this program converts an input colour to an output value.
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* it assumes we are in sRGB colour space.
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* it assumes we are in sRGB colour space.
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@@ -62,20 +61,8 @@ public:
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*/
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*/
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void deinitExecution();
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void deinitExecution();
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void setGain(float gain[3]) {
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void setGain(float gain[3]) { copy_v3_v3(this->gain, gain); }
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this->gain[0] = gain[0];
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void setLift(float lift[3]) { copy_v3_v3(this->lift, lift); }
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this->gain[1] = gain[1];
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void setGamma(float gamma[3]) { copy_v3_v3(this->gamma, gamma); }
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this->gain[2] = gain[2];
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}
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void setLift(float lift[3]) {
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this->lift[0] = lift[0];
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this->lift[1] = lift[1];
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this->lift[2] = lift[2];
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}
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void setGamma(float gamma[3]) {
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this->gamma[0] = gamma[0];
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this->gamma[1] = gamma[1];
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this->gamma[2] = gamma[2];
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}
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};
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};
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#endif
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#endif
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@@ -50,7 +50,9 @@ public:
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*/
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*/
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void deinitExecution();
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void deinitExecution();
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void setColorBand(ColorBand *colorBand) {this->colorBand = colorBand;}
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void setColorBand(ColorBand *colorBand) {
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this->colorBand = colorBand;
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}
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};
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};
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@@ -30,6 +30,8 @@
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/* utility functions used by glare, tonemap and lens distortion */
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/* utility functions used by glare, tonemap and lens distortion */
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/* soms macros for color handling */
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/* soms macros for color handling */
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typedef float fRGB[4];
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typedef float fRGB[4];
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/* TODO - replace with BLI_math_vector */
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/* clear color */
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/* clear color */
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#define fRGB_clear(c) { c[0] = c[1] = c[2] = 0.f; } (void)0
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#define fRGB_clear(c) { c[0] = c[1] = c[2] = 0.f; } (void)0
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/* copy c2 to c1 */
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/* copy c2 to c1 */
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@@ -93,7 +93,6 @@ public:
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void initExecution();
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void initExecution();
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void deinitExecution();
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void deinitExecution();
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void executePixel(float *output, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
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void executePixel(float *output, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
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};
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};
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#endif
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#endif
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