UI: ignore events in empty region overlap areas
- Resizable areas use 2D view bounds. - Header uses the button bounds. - A margin is added to avoid clicking between buttons. - Region resize edges clamp to the 2D view bounds. Resovles T61554
This commit is contained in:
@@ -403,6 +403,18 @@ void ED_region_generic_tools_region_message_subscribe(const struct bContext *C,
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struct wmMsgBus *mbus);
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struct wmMsgBus *mbus);
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int ED_region_generic_tools_region_snap_size(const struct ARegion *ar, int size, int axis);
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int ED_region_generic_tools_region_snap_size(const struct ARegion *ar, int size, int axis);
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/* area_query.c */
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bool ED_region_overlap_isect_x(const ARegion *ar, const int event_x);
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bool ED_region_overlap_isect_y(const ARegion *ar, const int event_y);
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bool ED_region_overlap_isect_xy(const ARegion *ar, const int event_xy[2]);
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bool ED_region_overlap_isect_x_with_margin(const ARegion *ar, const int event_x, const int margin);
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bool ED_region_overlap_isect_y_with_margin(const ARegion *ar, const int event_y, const int margin);
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bool ED_region_overlap_isect_xy_with_margin(const ARegion *ar,
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const int event_xy[2],
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const int margin);
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bool ED_region_contains_xy(const struct ARegion *ar, const int event_xy[2]);
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/* interface_region_hud.c */
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/* interface_region_hud.c */
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struct ARegionType *ED_area_type_hud(int space_type);
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struct ARegionType *ED_area_type_hud(int space_type);
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void ED_area_type_hud_clear(struct wmWindowManager *wm, ScrArea *sa_keep);
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void ED_area_type_hud_clear(struct wmWindowManager *wm, ScrArea *sa_keep);
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@@ -86,6 +86,14 @@ typedef struct uiPopupBlockHandle uiPopupBlockHandle;
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#define UI_MAX_NAME_STR 128
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#define UI_MAX_NAME_STR 128
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#define UI_MAX_SHORTCUT_STR 64
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#define UI_MAX_SHORTCUT_STR 64
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/**
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* For #ARegion.overlap regions, pass events though if they don't overlap
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* the regions contents (the usable part of the #View2D and buttons).
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*
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* The margin is needed so it's not possible to accidentally click inbetween buttons.
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*/
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#define UI_REGION_OVERLAP_MARGIN (U.widget_unit / 3)
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/* use for clamping popups within the screen */
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/* use for clamping popups within the screen */
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#define UI_SCREEN_MARGIN 10
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#define UI_SCREEN_MARGIN 10
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@@ -2302,6 +2310,7 @@ void UI_context_active_but_prop_get_templateID(struct bContext *C,
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struct ID *UI_context_active_but_get_tab_ID(struct bContext *C);
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struct ID *UI_context_active_but_get_tab_ID(struct bContext *C);
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uiBut *UI_region_active_but_get(struct ARegion *ar);
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uiBut *UI_region_active_but_get(struct ARegion *ar);
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uiBut *UI_region_but_find_rect_over(const struct ARegion *ar, const struct rcti *isect);
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/* uiFontStyle.align */
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/* uiFontStyle.align */
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typedef enum eFontStyle_Align {
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typedef enum eFontStyle_Align {
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@@ -117,6 +117,9 @@ enum eView2D_Gridlines {
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#define IN_2D_VERT_SCROLL(v2d, co) (BLI_rcti_isect_pt_v(&v2d->vert, co))
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#define IN_2D_VERT_SCROLL(v2d, co) (BLI_rcti_isect_pt_v(&v2d->vert, co))
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#define IN_2D_HORIZ_SCROLL(v2d, co) (BLI_rcti_isect_pt_v(&v2d->hor, co))
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#define IN_2D_HORIZ_SCROLL(v2d, co) (BLI_rcti_isect_pt_v(&v2d->hor, co))
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#define IN_2D_VERT_SCROLL_RECT(v2d, rct) (BLI_rcti_isect(&v2d->vert, rct, NULL))
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#define IN_2D_HORIZ_SCROLL_RECT(v2d, rct) (BLI_rcti_isect(&v2d->hor, rct, NULL))
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/* ------------------------------------------ */
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/* ------------------------------------------ */
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/* Type definitions: */
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/* Type definitions: */
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@@ -275,6 +278,13 @@ char UI_view2d_mouse_in_scrollers(const struct ARegion *ar,
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const struct View2D *v2d,
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const struct View2D *v2d,
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int x,
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int x,
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int y);
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int y);
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char UI_view2d_rect_in_scrollers_ex(const struct ARegion *ar,
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const struct View2D *v2d,
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const struct rcti *rect,
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int *r_scroll);
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char UI_view2d_rect_in_scrollers(const struct ARegion *ar,
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const struct View2D *v2d,
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const struct rcti *rect);
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/* cached text drawing in v2d, to allow pixel-aligned draw as post process */
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/* cached text drawing in v2d, to allow pixel-aligned draw as post process */
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void UI_view2d_text_cache_add(
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void UI_view2d_text_cache_add(
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@@ -7692,6 +7692,11 @@ uiBut *UI_region_active_but_get(ARegion *ar)
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return ui_context_button_active(ar, NULL);
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return ui_context_button_active(ar, NULL);
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}
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}
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uiBut *UI_region_but_find_rect_over(const ARegion *ar, const rcti *rect_px)
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{
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return ui_but_find_rect_over(ar, rect_px);
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}
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/**
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/**
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* Version of #UI_context_active_but_get that also returns RNA property info.
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* Version of #UI_context_active_but_get that also returns RNA property info.
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* Helper function for insert keyframe, reset to default, etc operators.
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* Helper function for insert keyframe, reset to default, etc operators.
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@@ -903,6 +903,7 @@ void ui_but_pie_dir(RadialDirection dir, float vec[2]);
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bool ui_but_is_cursor_warp(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
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bool ui_but_is_cursor_warp(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
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bool ui_but_contains_pt(const uiBut *but, float mx, float my) ATTR_WARN_UNUSED_RESULT;
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bool ui_but_contains_pt(const uiBut *but, float mx, float my) ATTR_WARN_UNUSED_RESULT;
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bool ui_but_contains_rect(const uiBut *but, const rctf *rect);
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bool ui_but_contains_point_px_icon(const uiBut *but,
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bool ui_but_contains_point_px_icon(const uiBut *but,
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struct ARegion *ar,
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struct ARegion *ar,
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const struct wmEvent *event) ATTR_WARN_UNUSED_RESULT;
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const struct wmEvent *event) ATTR_WARN_UNUSED_RESULT;
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@@ -918,6 +919,8 @@ uiBut *ui_but_find_mouse_over_ex(struct ARegion *ar,
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const bool labeledit) ATTR_WARN_UNUSED_RESULT;
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const bool labeledit) ATTR_WARN_UNUSED_RESULT;
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uiBut *ui_but_find_mouse_over(struct ARegion *ar,
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uiBut *ui_but_find_mouse_over(struct ARegion *ar,
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const struct wmEvent *event) ATTR_WARN_UNUSED_RESULT;
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const struct wmEvent *event) ATTR_WARN_UNUSED_RESULT;
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uiBut *ui_but_find_rect_over(const struct ARegion *ar,
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const rcti *rect_px) ATTR_WARN_UNUSED_RESULT;
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uiBut *ui_list_find_mouse_over_ex(struct ARegion *ar, int x, int y) ATTR_WARN_UNUSED_RESULT;
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uiBut *ui_list_find_mouse_over_ex(struct ARegion *ar, int x, int y) ATTR_WARN_UNUSED_RESULT;
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@@ -936,6 +939,7 @@ bool ui_block_is_popup_any(const uiBlock *block) ATTR_WARN_UNUSED_RESULT;
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uiBut *ui_region_find_first_but_test_flag(struct ARegion *ar, int flag_include, int flag_exclude);
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uiBut *ui_region_find_first_but_test_flag(struct ARegion *ar, int flag_include, int flag_exclude);
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uiBut *ui_region_find_active_but(struct ARegion *ar) ATTR_WARN_UNUSED_RESULT;
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uiBut *ui_region_find_active_but(struct ARegion *ar) ATTR_WARN_UNUSED_RESULT;
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bool ui_region_contains_point_px(const struct ARegion *ar, int x, int y) ATTR_WARN_UNUSED_RESULT;
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bool ui_region_contains_point_px(const struct ARegion *ar, int x, int y) ATTR_WARN_UNUSED_RESULT;
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bool ui_region_contains_rect_px(const struct ARegion *ar, const rcti *rect_px);
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/* interface_context_menu.c */
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/* interface_context_menu.c */
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bool ui_popup_context_menu_for_button(struct bContext *C, uiBut *but);
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bool ui_popup_context_menu_for_button(struct bContext *C, uiBut *but);
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@@ -201,6 +201,11 @@ bool ui_but_contains_pt(const uiBut *but, float mx, float my)
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return BLI_rctf_isect_pt(&but->rect, mx, my);
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return BLI_rctf_isect_pt(&but->rect, mx, my);
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}
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}
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bool ui_but_contains_rect(const uiBut *but, const rctf *rect)
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{
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return BLI_rctf_isect(&but->rect, rect, NULL);
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}
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bool ui_but_contains_point_px(const uiBut *but, const ARegion *ar, int x, int y)
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bool ui_but_contains_point_px(const uiBut *but, const ARegion *ar, int x, int y)
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{
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{
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uiBlock *block = but->block;
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uiBlock *block = but->block;
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@@ -301,6 +306,44 @@ uiBut *ui_but_find_mouse_over(ARegion *ar, const wmEvent *event)
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return ui_but_find_mouse_over_ex(ar, event->x, event->y, event->ctrl != 0);
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return ui_but_find_mouse_over_ex(ar, event->x, event->y, event->ctrl != 0);
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}
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}
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uiBut *ui_but_find_rect_over(const struct ARegion *ar, const rcti *rect_px)
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{
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if (!ui_region_contains_rect_px(ar, rect_px)) {
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return NULL;
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}
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/* Currently no need to expose this at the moment. */
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bool labeledit = true;
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rctf rect_px_fl;
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BLI_rctf_rcti_copy(&rect_px_fl, rect_px);
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uiBut *butover = NULL;
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for (uiBlock *block = ar->uiblocks.first; block; block = block->next) {
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rctf rect_block;
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ui_window_to_block_rctf(ar, block, &rect_block, &rect_px_fl);
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for (uiBut *but = block->buttons.last; but; but = but->prev) {
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if (ui_but_is_interactive(but, labeledit)) {
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/* No pie menu support. */
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BLI_assert(but->pie_dir == UI_RADIAL_NONE);
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if (ui_but_contains_rect(but, &rect_block)) {
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butover = but;
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break;
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}
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}
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}
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/* CLIP_EVENTS prevents the event from reaching other blocks */
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if (block->flag & UI_BLOCK_CLIP_EVENTS) {
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/* check if mouse is inside block */
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if (BLI_rctf_isect(&block->rect, &rect_block, NULL)) {
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break;
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}
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}
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}
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return butover;
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}
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uiBut *ui_list_find_mouse_over_ex(ARegion *ar, int x, int y)
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uiBut *ui_list_find_mouse_over_ex(ARegion *ar, int x, int y)
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{
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{
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uiBlock *block;
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uiBlock *block;
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@@ -485,17 +528,13 @@ uiBut *ui_region_find_first_but_test_flag(ARegion *ar, int flag_include, int fla
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/** \} */
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/** \} */
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/* -------------------------------------------------------------------- */
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/* -------------------------------------------------------------------- */
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/** \name Region (#ARegion) State
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/** \name Region (#ARegion) Spatial
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* \{ */
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* \{ */
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bool ui_region_contains_point_px(const ARegion *ar, int x, int y)
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bool ui_region_contains_point_px(const ARegion *ar, int x, int y)
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{
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{
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rcti winrct;
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rcti winrct;
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/* scale down area rect to exclude shadow */
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ui_region_winrct_get_no_margin(ar, &winrct);
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ui_region_winrct_get_no_margin(ar, &winrct);
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/* check if the mouse is in the region */
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if (!BLI_rcti_isect_pt(&winrct, x, y)) {
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if (!BLI_rcti_isect_pt(&winrct, x, y)) {
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return false;
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return false;
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}
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}
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@@ -507,14 +546,9 @@ bool ui_region_contains_point_px(const ARegion *ar, int x, int y)
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*/
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*/
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if (ar->v2d.mask.xmin != ar->v2d.mask.xmax) {
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if (ar->v2d.mask.xmin != ar->v2d.mask.xmax) {
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const View2D *v2d = &ar->v2d;
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const View2D *v2d = &ar->v2d;
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int mx, my;
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int mx = x, my = y;
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/* convert window coordinates to region coordinates */
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mx = x;
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my = y;
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ui_window_to_region(ar, &mx, &my);
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ui_window_to_region(ar, &mx, &my);
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/* check if in the rect */
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if (!BLI_rcti_isect_pt(&v2d->mask, mx, my) ||
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if (!BLI_rcti_isect_pt(&v2d->mask, mx, my) ||
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UI_view2d_mouse_in_scrollers(ar, &ar->v2d, x, y)) {
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UI_view2d_mouse_in_scrollers(ar, &ar->v2d, x, y)) {
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return false;
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return false;
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@@ -524,4 +558,26 @@ bool ui_region_contains_point_px(const ARegion *ar, int x, int y)
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return true;
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return true;
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}
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}
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bool ui_region_contains_rect_px(const ARegion *ar, const rcti *rect_px)
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{
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rcti winrct;
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ui_region_winrct_get_no_margin(ar, &winrct);
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if (!BLI_rcti_isect(&winrct, rect_px, NULL)) {
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return false;
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}
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/* See comment in 'ui_region_contains_point_px' */
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if (ar->v2d.mask.xmin != ar->v2d.mask.xmax) {
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const View2D *v2d = &ar->v2d;
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rcti rect_region;
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ui_window_to_region_rcti(ar, &rect_region, rect_px);
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if (!BLI_rcti_isect(&v2d->mask, &rect_region, NULL) ||
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UI_view2d_rect_in_scrollers(ar, &ar->v2d, rect_px)) {
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return false;
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}
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}
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return true;
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}
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/** \} */
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/** \} */
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@@ -2626,13 +2626,14 @@ void UI_view2d_offset(struct View2D *v2d, float xfac, float yfac)
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char UI_view2d_mouse_in_scrollers_ex(
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char UI_view2d_mouse_in_scrollers_ex(
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const ARegion *ar, const View2D *v2d, int x, int y, int *r_scroll)
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const ARegion *ar, const View2D *v2d, int x, int y, int *r_scroll)
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{
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{
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int co[2];
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const int scroll = view2d_scroll_mapped(v2d->scroll);
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int scroll = view2d_scroll_mapped(v2d->scroll);
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*r_scroll = scroll;
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*r_scroll = scroll;
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/* clamp x,y to region-coordinates first */
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/* clamp x,y to region-coordinates first */
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co[0] = x - ar->winrct.xmin;
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const int co[2] = {
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co[1] = y - ar->winrct.ymin;
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x - ar->winrct.xmin,
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y - ar->winrct.ymin,
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};
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/* check if within scrollbars */
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/* check if within scrollbars */
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if (scroll & V2D_SCROLL_HORIZONTAL) {
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if (scroll & V2D_SCROLL_HORIZONTAL) {
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@@ -2650,12 +2651,46 @@ char UI_view2d_mouse_in_scrollers_ex(
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return 0;
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return 0;
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}
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}
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char UI_view2d_rect_in_scrollers_ex(const ARegion *ar,
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const View2D *v2d,
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const rcti *rect,
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int *r_scroll)
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{
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const int scroll = view2d_scroll_mapped(v2d->scroll);
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*r_scroll = scroll;
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/* clamp x,y to region-coordinates first */
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rcti rect_region = *rect;
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BLI_rcti_translate(&rect_region, -ar->winrct.xmin, ar->winrct.ymin);
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/* check if within scrollbars */
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if (scroll & V2D_SCROLL_HORIZONTAL) {
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if (IN_2D_HORIZ_SCROLL_RECT(v2d, &rect_region)) {
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return 'h';
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}
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}
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if (scroll & V2D_SCROLL_VERTICAL) {
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if (IN_2D_VERT_SCROLL_RECT(v2d, &rect_region)) {
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return 'v';
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}
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}
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/* not found */
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return 0;
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}
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char UI_view2d_mouse_in_scrollers(const ARegion *ar, const View2D *v2d, int x, int y)
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char UI_view2d_mouse_in_scrollers(const ARegion *ar, const View2D *v2d, int x, int y)
|
||||||
{
|
{
|
||||||
int scroll_dummy = 0;
|
int scroll_dummy = 0;
|
||||||
return UI_view2d_mouse_in_scrollers_ex(ar, v2d, x, y, &scroll_dummy);
|
return UI_view2d_mouse_in_scrollers_ex(ar, v2d, x, y, &scroll_dummy);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
char UI_view2d_rect_in_scrollers(const ARegion *ar, const View2D *v2d, const rcti *rect)
|
||||||
|
{
|
||||||
|
int scroll_dummy = 0;
|
||||||
|
return UI_view2d_rect_in_scrollers_ex(ar, v2d, rect, &scroll_dummy);
|
||||||
|
}
|
||||||
|
|
||||||
/* ******************* view2d text drawing cache ******************** */
|
/* ******************* view2d text drawing cache ******************** */
|
||||||
|
|
||||||
typedef struct View2DString {
|
typedef struct View2DString {
|
||||||
|
|||||||
@@ -39,6 +39,7 @@ set(INC_SYS
|
|||||||
|
|
||||||
set(SRC
|
set(SRC
|
||||||
area.c
|
area.c
|
||||||
|
area_query.c
|
||||||
area_utils.c
|
area_utils.c
|
||||||
glutil.c
|
glutil.c
|
||||||
screen_context.c
|
screen_context.c
|
||||||
|
|||||||
@@ -901,33 +901,65 @@ static void fullscreen_azone_initialize(ScrArea *sa, ARegion *ar)
|
|||||||
#define AZONEPAD_ICON (0.45f * U.widget_unit)
|
#define AZONEPAD_ICON (0.45f * U.widget_unit)
|
||||||
static void region_azone_edge(AZone *az, ARegion *ar)
|
static void region_azone_edge(AZone *az, ARegion *ar)
|
||||||
{
|
{
|
||||||
|
int clip_axis = -1;
|
||||||
switch (az->edge) {
|
switch (az->edge) {
|
||||||
case AE_TOP_TO_BOTTOMRIGHT:
|
case AE_TOP_TO_BOTTOMRIGHT:
|
||||||
az->x1 = ar->winrct.xmin;
|
az->x1 = ar->winrct.xmin;
|
||||||
az->y1 = ar->winrct.ymax - AZONEPAD_EDGE;
|
az->y1 = ar->winrct.ymax - AZONEPAD_EDGE;
|
||||||
az->x2 = ar->winrct.xmax;
|
az->x2 = ar->winrct.xmax;
|
||||||
az->y2 = ar->winrct.ymax + AZONEPAD_EDGE;
|
az->y2 = ar->winrct.ymax + AZONEPAD_EDGE;
|
||||||
|
if (ar->overlap) {
|
||||||
|
clip_axis = 0;
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
case AE_BOTTOM_TO_TOPLEFT:
|
case AE_BOTTOM_TO_TOPLEFT:
|
||||||
az->x1 = ar->winrct.xmin;
|
az->x1 = ar->winrct.xmin;
|
||||||
az->y1 = ar->winrct.ymin + AZONEPAD_EDGE;
|
az->y1 = ar->winrct.ymin + AZONEPAD_EDGE;
|
||||||
az->x2 = ar->winrct.xmax;
|
az->x2 = ar->winrct.xmax;
|
||||||
az->y2 = ar->winrct.ymin - AZONEPAD_EDGE;
|
az->y2 = ar->winrct.ymin - AZONEPAD_EDGE;
|
||||||
|
if (ar->overlap) {
|
||||||
|
clip_axis = 0;
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
case AE_LEFT_TO_TOPRIGHT:
|
case AE_LEFT_TO_TOPRIGHT:
|
||||||
az->x1 = ar->winrct.xmin - AZONEPAD_EDGE;
|
az->x1 = ar->winrct.xmin - AZONEPAD_EDGE;
|
||||||
az->y1 = ar->winrct.ymin;
|
az->y1 = ar->winrct.ymin;
|
||||||
az->x2 = ar->winrct.xmin + AZONEPAD_EDGE;
|
az->x2 = ar->winrct.xmin + AZONEPAD_EDGE;
|
||||||
az->y2 = ar->winrct.ymax;
|
az->y2 = ar->winrct.ymax;
|
||||||
|
if (ar->overlap) {
|
||||||
|
clip_axis = 1;
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
case AE_RIGHT_TO_TOPLEFT:
|
case AE_RIGHT_TO_TOPLEFT:
|
||||||
az->x1 = ar->winrct.xmax + AZONEPAD_EDGE;
|
az->x1 = ar->winrct.xmax + AZONEPAD_EDGE;
|
||||||
az->y1 = ar->winrct.ymin;
|
az->y1 = ar->winrct.ymin;
|
||||||
az->x2 = ar->winrct.xmax - AZONEPAD_EDGE;
|
az->x2 = ar->winrct.xmax - AZONEPAD_EDGE;
|
||||||
az->y2 = ar->winrct.ymax;
|
az->y2 = ar->winrct.ymax;
|
||||||
|
if (ar->overlap) {
|
||||||
|
clip_axis = 1;
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* Constrain action zones to usable area of region.
|
||||||
|
* Needed so blank areas of the region are interactive and aciton zones don't get in the way. */
|
||||||
|
if (clip_axis == 0) {
|
||||||
|
az->x1 = max_ii(az->x1,
|
||||||
|
(ar->winrct.xmin + UI_view2d_view_to_region_x(&ar->v2d, ar->v2d.tot.xmin)) -
|
||||||
|
UI_REGION_OVERLAP_MARGIN);
|
||||||
|
az->x2 = min_ii(az->x2,
|
||||||
|
(ar->winrct.xmin + UI_view2d_view_to_region_x(&ar->v2d, ar->v2d.tot.xmax)) +
|
||||||
|
UI_REGION_OVERLAP_MARGIN);
|
||||||
|
}
|
||||||
|
else if (clip_axis == 1) {
|
||||||
|
az->y1 = max_ii(az->y1,
|
||||||
|
(ar->winrct.ymin + UI_view2d_view_to_region_y(&ar->v2d, ar->v2d.tot.ymin)) -
|
||||||
|
UI_REGION_OVERLAP_MARGIN);
|
||||||
|
az->y2 = min_ii(az->y2,
|
||||||
|
(ar->winrct.ymin + UI_view2d_view_to_region_y(&ar->v2d, ar->v2d.tot.ymax)) +
|
||||||
|
UI_REGION_OVERLAP_MARGIN);
|
||||||
|
}
|
||||||
|
|
||||||
BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
|
BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
123
source/blender/editors/screen/area_query.c
Normal file
123
source/blender/editors/screen/area_query.c
Normal file
@@ -0,0 +1,123 @@
|
|||||||
|
/*
|
||||||
|
* This program is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation; either version 2
|
||||||
|
* of the License, or (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program; if not, write to the Free Software Foundation,
|
||||||
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
|
*/
|
||||||
|
|
||||||
|
/** \file
|
||||||
|
* \ingroup edscr
|
||||||
|
*
|
||||||
|
* Query functions for area/region.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "DNA_userdef_types.h"
|
||||||
|
|
||||||
|
#include "BLI_blenlib.h"
|
||||||
|
#include "BLI_utildefines.h"
|
||||||
|
|
||||||
|
#include "RNA_types.h"
|
||||||
|
|
||||||
|
#include "WM_api.h"
|
||||||
|
|
||||||
|
#include "ED_screen.h"
|
||||||
|
|
||||||
|
#include "UI_interface.h"
|
||||||
|
#include "UI_view2d.h"
|
||||||
|
|
||||||
|
bool ED_region_overlap_isect_x(const ARegion *ar, const int event_x)
|
||||||
|
{
|
||||||
|
BLI_assert(ar->overlap);
|
||||||
|
/* No contents, skip it. */
|
||||||
|
if (ar->v2d.mask.xmin == ar->v2d.mask.xmax) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return BLI_rctf_isect_x(&ar->v2d.tot,
|
||||||
|
UI_view2d_region_to_view_x(&ar->v2d, event_x - ar->winrct.xmin));
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ED_region_overlap_isect_y(const ARegion *ar, const int event_y)
|
||||||
|
{
|
||||||
|
BLI_assert(ar->overlap);
|
||||||
|
/* No contents, skip it. */
|
||||||
|
if (ar->v2d.mask.ymin == ar->v2d.mask.ymax) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return BLI_rctf_isect_y(&ar->v2d.tot,
|
||||||
|
UI_view2d_region_to_view_y(&ar->v2d, event_y - ar->winrct.ymin));
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ED_region_overlap_isect_xy(const ARegion *ar, const int event_xy[2])
|
||||||
|
{
|
||||||
|
return (ED_region_overlap_isect_x(ar, event_xy[0]) &&
|
||||||
|
ED_region_overlap_isect_y(ar, event_xy[1]));
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ED_region_overlap_isect_x_with_margin(const ARegion *ar, const int event_x, const int margin)
|
||||||
|
{
|
||||||
|
BLI_assert(ar->overlap);
|
||||||
|
/* No contents, skip it. */
|
||||||
|
if (ar->v2d.mask.xmin == ar->v2d.mask.xmax) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
int region_x = event_x - ar->winrct.xmin;
|
||||||
|
return ((ar->v2d.tot.xmin <= UI_view2d_region_to_view_x(&ar->v2d, region_x + margin)) &&
|
||||||
|
(ar->v2d.tot.xmax >= UI_view2d_region_to_view_x(&ar->v2d, region_x - margin)));
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ED_region_overlap_isect_y_with_margin(const ARegion *ar, const int event_y, const int margin)
|
||||||
|
{
|
||||||
|
BLI_assert(ar->overlap);
|
||||||
|
/* No contents, skip it. */
|
||||||
|
if (ar->v2d.mask.ymin == ar->v2d.mask.ymax) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
int region_y = event_y - ar->winrct.ymin;
|
||||||
|
return ((ar->v2d.tot.ymin <= UI_view2d_region_to_view_y(&ar->v2d, region_y + margin)) &&
|
||||||
|
(ar->v2d.tot.ymax >= UI_view2d_region_to_view_y(&ar->v2d, region_y - margin)));
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ED_region_overlap_isect_xy_with_margin(const ARegion *ar,
|
||||||
|
const int event_xy[2],
|
||||||
|
const int margin)
|
||||||
|
{
|
||||||
|
return (ED_region_overlap_isect_x_with_margin(ar, event_xy[0], margin) &&
|
||||||
|
ED_region_overlap_isect_y_with_margin(ar, event_xy[1], margin));
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ED_region_contains_xy(const ARegion *ar, const int event_xy[2])
|
||||||
|
{
|
||||||
|
/* Only use the margin when inside the region. */
|
||||||
|
if (BLI_rcti_isect_pt_v(&ar->winrct, event_xy)) {
|
||||||
|
if (ar->overlap) {
|
||||||
|
const int overlap_margin = UI_REGION_OVERLAP_MARGIN;
|
||||||
|
/* Note the View2D.tot isn't reliable for headers with spacers otherwise
|
||||||
|
* we'd check #ED_region_overlap_isect_xy_with_margin for both bases. */
|
||||||
|
if (ar->v2d.keeptot == V2D_KEEPTOT_STRICT) {
|
||||||
|
/* Header. */
|
||||||
|
rcti rect;
|
||||||
|
BLI_rcti_init_pt_radius(&rect, event_xy, overlap_margin);
|
||||||
|
if (UI_region_but_find_rect_over(ar, &rect) == NULL) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
/* Side-bar & any other kind of overlapping region. */
|
||||||
|
if (!ED_region_overlap_isect_xy_with_margin(ar, event_xy, overlap_margin)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
@@ -683,7 +683,7 @@ void ED_screen_set_active_region(bContext *C, wmWindow *win, const int xy[2])
|
|||||||
if (sa) {
|
if (sa) {
|
||||||
/* make overlap active when mouse over */
|
/* make overlap active when mouse over */
|
||||||
for (ar = sa->regionbase.first; ar; ar = ar->next) {
|
for (ar = sa->regionbase.first; ar; ar = ar->next) {
|
||||||
if (BLI_rcti_isect_pt_v(&ar->winrct, xy)) {
|
if (ED_region_contains_xy(ar, xy)) {
|
||||||
scr->active_region = ar;
|
scr->active_region = ar;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -69,6 +69,7 @@
|
|||||||
#include "RNA_access.h"
|
#include "RNA_access.h"
|
||||||
|
|
||||||
#include "UI_interface.h"
|
#include "UI_interface.h"
|
||||||
|
#include "UI_view2d.h"
|
||||||
|
|
||||||
#include "PIL_time.h"
|
#include "PIL_time.h"
|
||||||
|
|
||||||
@@ -2951,15 +2952,23 @@ static int wm_handlers_do(bContext *C, wmEvent *event, ListBase *handlers)
|
|||||||
return action;
|
return action;
|
||||||
}
|
}
|
||||||
|
|
||||||
static int wm_event_inside_i(wmEvent *event, rcti *rect)
|
static bool wm_event_inside_rect(const wmEvent *event, const rcti *rect)
|
||||||
{
|
{
|
||||||
if (wm_event_always_pass(event)) {
|
if (wm_event_always_pass(event)) {
|
||||||
return 1;
|
return true;
|
||||||
}
|
}
|
||||||
if (BLI_rcti_isect_pt_v(rect, &event->x)) {
|
if (BLI_rcti_isect_pt_v(rect, &event->x)) {
|
||||||
return 1;
|
return true;
|
||||||
}
|
}
|
||||||
return 0;
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool wm_event_inside_region(const wmEvent *event, const ARegion *ar)
|
||||||
|
{
|
||||||
|
if (wm_event_always_pass(event)) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return ED_region_contains_xy(ar, &event->x);
|
||||||
}
|
}
|
||||||
|
|
||||||
static ScrArea *area_event_inside(bContext *C, const int xy[2])
|
static ScrArea *area_event_inside(bContext *C, const int xy[2])
|
||||||
@@ -3246,12 +3255,13 @@ void wm_event_do_handlers(bContext *C)
|
|||||||
ED_area_azones_update(sa, &event->x);
|
ED_area_azones_update(sa, &event->x);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (wm_event_inside_i(event, &sa->totrct)) {
|
if (wm_event_inside_rect(event, &sa->totrct)) {
|
||||||
CTX_wm_area_set(C, sa);
|
CTX_wm_area_set(C, sa);
|
||||||
|
|
||||||
if ((action & WM_HANDLER_BREAK) == 0) {
|
if ((action & WM_HANDLER_BREAK) == 0) {
|
||||||
for (ar = sa->regionbase.first; ar; ar = ar->next) {
|
for (ar = sa->regionbase.first; ar; ar = ar->next) {
|
||||||
if (wm_event_inside_i(event, &ar->winrct)) {
|
if (wm_event_inside_region(event, ar)) {
|
||||||
|
|
||||||
CTX_wm_region_set(C, ar);
|
CTX_wm_region_set(C, ar);
|
||||||
|
|
||||||
/* call even on non mouse events, since the */
|
/* call even on non mouse events, since the */
|
||||||
|
|||||||
Reference in New Issue
Block a user