Mesh Animation + Depsgraph Tweaks:

* Mesh data/settings can now be animated. It is not recommended that geometry be animated directly, but other settings such as autosmooth, etc. can be...

* Code cleanups for depsgraph, making sure that drivers get included for all object data types.
This commit is contained in:
2009-12-28 00:52:31 +00:00
parent ff31d2d65c
commit be55097353
15 changed files with 250 additions and 56 deletions

View File

@@ -143,7 +143,12 @@ void free_mesh(Mesh *me)
CustomData_free(&me->vdata, me->totvert);
CustomData_free(&me->edata, me->totedge);
CustomData_free(&me->fdata, me->totface);
if(me->adt) {
BKE_free_animdata(&me->id);
me->adt= NULL;
}
if(me->mat) MEM_freeN(me->mat);
if(me->bb) MEM_freeN(me->bb);