Adding Drivers in Actions now update live as well.

The main change is that an Action now always updates Poses  on transform,
unless you are editing the Pose itself. Please test!
This commit is contained in:
2005-10-03 14:40:42 +00:00
parent 9459f7c1be
commit bec1e25720
6 changed files with 6 additions and 12 deletions

View File

@@ -556,7 +556,6 @@ void paste_posebuf (int flip)
}
/* Update event for pose and deformation children */
ob->pose->ctime= -123456.0f;
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
if (G.flags & G_RECORDKEYS) {