UI: Restore orient/pivot UI for wpaint & pose mode
This was removed since 2.7x (by accident?)
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@@ -51,6 +51,10 @@ class VIEW3D_HT_header(Header):
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row.template_header()
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object_mode = 'OBJECT' if obj is None else obj.mode
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has_pose_mode = (
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(object_mode == 'POSE') or
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(object_mode == 'WEIGHT_PAINT' and context.pose_object is not None)
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)
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# Note: This is actually deadly in case enum_items have to be dynamically generated
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# (because internal RNA array iterator will free everything immediately...).
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@@ -129,7 +133,7 @@ class VIEW3D_HT_header(Header):
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scene = context.scene
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# Orientation
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if object_mode in {'OBJECT', 'EDIT', 'POSE', 'EDIT_GPENCIL'}:
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if object_mode in {'OBJECT', 'EDIT', 'EDIT_GPENCIL'} or has_pose_mode:
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orient_slot = scene.transform_orientation_slots[0]
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custom_orientation = orient_slot.custom_orientation
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trans_name, trans_icon = orient_slot.ui_info()
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@@ -145,7 +149,7 @@ class VIEW3D_HT_header(Header):
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)
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# Pivot
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if object_mode in {'OBJECT', 'EDIT', 'POSE', 'EDIT_GPENCIL', 'SCULPT_GPENCIL'}:
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if object_mode in {'OBJECT', 'EDIT', 'EDIT_GPENCIL', 'SCULPT_GPENCIL'} or has_pose_mode:
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pivot_point = tool_settings.transform_pivot_point
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act_pivot_point = bpy.types.ToolSettings.bl_rna.properties["transform_pivot_point"].enum_items[pivot_point]
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row = layout.row(align=True)
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@@ -160,8 +164,10 @@ class VIEW3D_HT_header(Header):
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if obj is None:
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show_snap = True
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else:
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if object_mode not in {'SCULPT', 'VERTEX_PAINT', 'WEIGHT_PAINT', 'TEXTURE_PAINT',
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'PAINT_GPENCIL', 'SCULPT_GPENCIL', 'WEIGHT_GPENCIL'}:
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if (object_mode not in {
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'SCULPT', 'VERTEX_PAINT', 'WEIGHT_PAINT', 'TEXTURE_PAINT',
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'PAINT_GPENCIL', 'SCULPT_GPENCIL', 'WEIGHT_GPENCIL'
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}) or has_pose_mode:
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show_snap = True
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else:
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@@ -248,7 +254,7 @@ class VIEW3D_HT_header(Header):
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icon=lk_icon,
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)
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if object_mode in {'PAINT_GPENCIL'}:
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if object_mode == 'PAINT_GPENCIL':
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if context.workspace.tools.from_space_view3d_mode(object_mode).name == "Draw":
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settings = tool_settings.gpencil_sculpt.guide
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row = layout.row(align=True)
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@@ -5278,7 +5284,7 @@ class VIEW3D_PT_snapping(Panel):
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if obj:
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if object_mode == 'EDIT':
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col.prop(tool_settings, "use_snap_self")
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if object_mode in {'OBJECT', 'POSE', 'EDIT'}:
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if object_mode in {'OBJECT', 'POSE', 'EDIT', 'WEIGHT_PAINT'}:
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col.prop(tool_settings, "use_snap_align_rotation")
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if 'FACE' in snap_elements:
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