UI: fix incorrect scaling of manipulator widgets with DPI.
U.ui_scale is the setting from the user preferences and should never be used for drawing. UI_DPI_FAC is the final scale after DPI from the operating system is taken into account.
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@@ -53,6 +53,8 @@
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#include "ED_screen.h"
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#include "ED_view3d.h"
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#include "UI_interface.h"
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#ifdef WITH_PYTHON
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#include "BPY_extern.h"
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#endif
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@@ -470,7 +472,7 @@ bool wm_manipulator_select_and_highlight(bContext *C, wmManipulatorMap *mmap, wm
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void wm_manipulator_calculate_scale(wmManipulator *mpr, const bContext *C)
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{
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const RegionView3D *rv3d = CTX_wm_region_view3d(C);
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float scale = U.ui_scale;
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float scale = UI_DPI_FAC;
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if ((mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_SCALE) == 0) {
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scale *= U.manipulator_size;
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