Multi-Object Editing

This adds initial multi-object editing support.

- Selected objects are used when entering edit & pose modes.
- Selection & tools work on all objects however many tools need porting
  See: T54641 for remaining tasks.

Indentation will be done separately.

See patch: D3101
This commit is contained in:
2018-04-16 16:27:55 +02:00
parent 80bb4254c6
commit bfc9d426bb
58 changed files with 3786 additions and 1486 deletions

View File

@@ -1554,7 +1554,14 @@ void DRW_draw_select_loop(
drw_engines_cache_init();
if (use_obedit) {
#if 0
drw_engines_cache_populate(obact);
#else
FOREACH_OBJECT_IN_MODE_BEGIN (view_layer, obact->mode, ob_iter) {
drw_engines_cache_populate(ob_iter);
}
FOREACH_OBJECT_IN_MODE_END;
#endif
}
else {
DEG_OBJECT_ITER_BEGIN(