Multi-Object Editing
This adds initial multi-object editing support. - Selected objects are used when entering edit & pose modes. - Selection & tools work on all objects however many tools need porting See: T54641 for remaining tasks. Indentation will be done separately. See patch: D3101
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@@ -139,7 +139,9 @@ bool DRW_pose_mode_armature(Object *ob, Object *active_ob)
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const DRWContextState *draw_ctx = DRW_context_state_get();
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/* Pode armature is handled by pose mode engine. */
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if ((ob == active_ob) && ((draw_ctx->object_mode & OB_MODE_POSE) != 0)) {
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if (((ob == active_ob) || (ob->base_flag & BASE_SELECTED)) &&
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((draw_ctx->object_mode & OB_MODE_POSE) != 0))
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{
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return true;
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}
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