- Static particles now draw shaded too!

http://www.blender.org/bf/rt3.jpg
  It uses Material color and specular, like for the solid faces.
- Depgraph Fix for changing object layers, should re-evaluate dependencies
- Fix for setting curves to 3D by default (on adding a Guide field)
This commit is contained in:
2005-11-10 19:00:10 +00:00
parent 4c76b74b00
commit bfddf7f4af
5 changed files with 59 additions and 30 deletions

View File

@@ -1865,6 +1865,8 @@ void movetolayer(void)
if(islamp && G.vd->drawtype == OB_SHADED) reshadeall_displist();
countall();
DAG_scene_sort(G.scene);
allqueue(REDRAWBUTSEDIT, 0);
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWOOPS, 0);