Snap to Symmetry (editmesh tool)

Update from a script I had in 2.4x, useful if you have mesh data which is _almost_ symmetrical,
there was no good way to automatically make the minor adjustments to make the mesh fully symmetrical.

Options for...
- symmetry-axis.
- blending between the +/- side.
- center mid verts.

Access from Mesh menu.
This commit is contained in:
2013-06-19 21:35:06 +00:00
parent 1ed8343d6d
commit c00b408052
4 changed files with 130 additions and 0 deletions

View File

@@ -172,6 +172,7 @@ void ED_operatortypes_mesh(void)
#endif
WM_operatortype_append(MESH_OT_symmetrize);
WM_operatortype_append(MESH_OT_symmetry_snap);
#ifdef WITH_GAMEENGINE
WM_operatortype_append(MESH_OT_navmesh_make);