- new files sceneRender.c/.h

- added new rendering module as part of the existing scene module
- support for individual scene rendering
- support for yafray rendering
This commit is contained in:
2004-03-14 02:06:57 +00:00
parent 332c6c3512
commit c0966e309b
5 changed files with 1872 additions and 154 deletions

View File

@@ -51,6 +51,7 @@ CPPFLAGS += -I../../makesdna
CPPFLAGS += -I../../blenkernel
CPPFLAGS += -I../../blenlib
CPPFLAGS += -I../../include
CPPFLAGS += -I../../render/extern/include
CPPFLAGS += -I$(NAN_BMFONT)/include
CPPFLAGS += -I../../imbuf
CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)

View File

@@ -24,7 +24,7 @@
*
* This is a new part of Blender.
*
* Contributor(s): Willian P. Germano, Jacques Guignot
* Contributor(s): Willian P. Germano, Jacques Guignot, Joseph Gilbert
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
@@ -49,14 +49,14 @@ static Base *EXPP_Scene_getObjectBase (Scene *scene, Object *object);
PyObject *M_Object_Get (PyObject *self, PyObject *args); /* from Object.c */
/*****************************************************************************/
/* Python BPy_Scene defaults: */
/* Python BPy_Scene defaults: */
/*****************************************************************************/
#define EXPP_SCENE_FRAME_MAX 18000
#define EXPP_SCENE_RENDER_WINRESOLUTION_MIN 4
#define EXPP_SCENE_RENDER_WINRESOLUTION_MAX 10000
/*****************************************************************************/
/* Python API function prototypes for the Scene module. */
/* Python API function prototypes for the Scene module. */
/*****************************************************************************/
static PyObject *M_Scene_New (PyObject *self, PyObject *args,
PyObject *keywords);
@@ -65,26 +65,214 @@ static PyObject *M_Scene_GetCurrent (PyObject *self);
static PyObject *M_Scene_Unlink (PyObject *self, PyObject *arg);
/*****************************************************************************/
/* The following string definitions are used for documentation strings. */
/* In Python these will be written to the console when doing a */
/* Blender.Scene.__doc__ */
/* The following string definitions are used for documentation strings. */
/* In Python these will be written to the console when doing a */
/* Blender.Scene.__doc__ */
/*****************************************************************************/
static char M_Scene_doc[] =
"The Blender.Scene submodule";
static char M_Scene_New_doc[] =
"(name = 'Scene') - Create a new Scene called 'name' in Blender.";
static char M_Scene_Get_doc[] =
"(name = None) - Return the scene called 'name'.\n\
If 'name' is None, return a list with all Scenes.";
static char M_Scene_GetCurrent_doc[] =
"() - Return the currently active Scene in Blender.";
static char M_Scene_Unlink_doc[] =
"(scene) - Unlink (delete) scene 'Scene' from Blender.\n\
(scene) is of type Blender scene.";
// Python BPy_Scene rendering declarations:
static char M_Scene_Render_doc[] =
"() - render the scene\n";
static char M_Scene_RenderAnim_doc[] =
"() - render a sequence\n";
static char M_Scene_CloseRenderWindow_doc[] =
"() - close the rendering window\n";
static char M_Scene_Play_doc[] =
"() - play animation of rendered images/avi (searches Pics: field)\n";
static char M_Scene_SetRenderPath_doc[] =
"() - get/set the path to output the rendered images to\n";
static char M_Scene_GetRenderPath_doc[] =
"() - get the path to directory where rendered images will go\n";
static char M_Scene_SetBackbufPath_doc[] =
"() - get/set the path to a background image and load it\n";
static char M_Scene_GetBackbufPath_doc[] =
"() - get the path to background image file\n";
static char M_Scene_EnableBackbuf_doc[] =
"() - enable/disable the backbuf image\n";
static char M_Scene_SetFtypePath_doc[] =
"() - get/set the path to output the Ftype file\n";
static char M_Scene_GetFtypePath_doc[] =
"() - get the path to Ftype file\n";
static char M_Scene_EnableExtensions_doc[] =
"() - enable/disable windows extensions for output files\n";
static char M_Scene_EnableSequencer_doc[] =
"() - enable/disable Do Sequence\n";
static char M_Scene_EnableRenderDaemon_doc[] =
"() - enable/disable Scene daemon\n";
static char M_Scene_SetRenderWinPos_doc[] =
"() - position the rendering window in around the edge of the screen\n";
static char M_Scene_EnableDispView_doc[] =
"() - enable Sceneing in view\n";
static char M_Scene_EnableDispWin_doc[] =
"() - enable Sceneing in new window\n";
static char M_Scene_EnableToonShading_doc[] =
"() - enable/disable Edge rendering\n";
static char M_Scene_EdgeIntensity_doc[] =
"() - get/set edge intensity for toon shading\n";
static char M_Scene_EnableEdgeShift_doc[] =
"() - with the unified renderer the outlines are shifted a bit.\n";
static char M_Scene_EnableEdgeAll_doc[] =
"() - also consider transparent faces for edge-rendering with the unified renderer\n";
static char M_Scene_SetEdgeColor_doc[] =
"() - set the edge color for toon shading - Red,Green,Blue expected.\n";
static char M_Scene_GetEdgeColor_doc[] =
"() - get the edge color for toon shading - Red,Green,Blue expected.\n";
static char M_Scene_EdgeAntiShift_doc[] =
"() - with the unified renderer to reduce intensity on boundaries.\n";
static char M_Scene_EnableOversampling_doc[] =
"() - enable/disable oversampling (anit-aliasing).\n";
static char M_Scene_SetOversamplingLevel_doc[] =
"() - get/set the level of oversampling (anit-aliasing).\n";
static char M_Scene_EnableMotionBlur_doc[] =
"() - enable/disable MBlur.\n";
static char M_Scene_MotionBlurLevel_doc[] =
"() - get/set the length of shutter time for motion blur.\n";
static char M_Scene_PartsX_doc[] =
"() - get/set the number of parts to divide the render in the X direction\n";
static char M_Scene_PartsY_doc[] =
"() - get/set the number of parts to divide the render in the Y direction\n";
static char M_Scene_EnableSky_doc[] =
"() - enable render background with sky\n";
static char M_Scene_EnablePremultiply_doc[] =
"() - enable premultiply alpha\n";
static char M_Scene_EnableKey_doc[] =
"() - enable alpha and colour values remain unchanged\n";
static char M_Scene_EnableShadow_doc[] =
"() - enable/disable shadow calculation\n";
static char M_Scene_EnableEnvironmentMap_doc[] =
"() - enable/disable environment map rendering\n";
static char M_Scene_EnableRayTracing_doc[] =
"() - enable/disable ray tracing\n";
static char M_Scene_EnableRadiosityRender_doc[] =
"() - enable/disable radiosity rendering\n";
static char M_Scene_EnablePanorama_doc[] =
"() - enable/disable panorama rendering (output width is multiplied by Xparts)\n";
static char M_Scene_SetRenderWinSize_doc[] =
"() - get/set the size of the render window\n";
static char M_Scene_EnableFieldRendering_doc[] =
"() - enable/disable field rendering\n";
static char M_Scene_EnableOddFieldFirst_doc[] =
"() - enable/disable Odd field first rendering (Default: Even field)\n";
static char M_Scene_EnableFieldTimeDisable_doc[] =
"() - enable/disable time difference in field calculations\n";
static char M_Scene_EnableGaussFilter_doc[] =
"() - enable/disable Gauss sampling filter for antialiasing\n";
static char M_Scene_EnableBorderRender_doc[] =
"() - enable/disable small cut-out rendering\n";
static char M_Scene_EnableGammaCorrection_doc[] =
"() - enable/disable gamma correction\n";
static char M_Scene_GaussFilterSize_doc[] =
"() - get/sets the Gauss filter size\n";
static char M_Scene_StartFrame_doc[] =
"() - get/set the starting frame for sequence rendering\n";
static char M_Scene_EndFrame_doc[] =
"() - get/set the ending frame for sequence rendering\n";
static char M_Scene_ImageSizeX_doc[] =
"() - get/set the image width in pixels\n";
static char M_Scene_ImageSizeY_doc[] =
"() - get/set the image height in pixels\n";
static char M_Scene_AspectRatioX_doc[] =
"() - get/set the horizontal aspect ratio\n";
static char M_Scene_AspectRatioY_doc[] =
"() - get/set the vertical aspect ratio\n";
static char M_Scene_SetRenderer_doc[] =
"() - get/set which renderer to render the output\n";
static char M_Scene_EnableCropping_doc[] =
"() - enable/disable exclusion of border rendering from total image\n";
static char M_Scene_SetImageType_doc[] =
"() - get/set the type of image to output from the render\n";
static char M_Scene_Quality_doc[] =
"() - get/set quality get/setting for JPEG images, AVI Jpeg and SGI movies\n";
static char M_Scene_FramesPerSec_doc[] =
"() - get/set frames per second\n";
static char M_Scene_EnableGrayscale_doc[] =
"() - images are saved with BW (grayscale) data\n";
static char M_Scene_EnableRGBColor_doc[] =
"() - images are saved with RGB (color) data\n";
static char M_Scene_EnableRGBAColor_doc[] =
"() - images are saved with RGB and Alpha data (if supported)\n";
static char M_Scene_SizePreset_doc[] =
"() - get/set the render to one of a few preget/sets\n";
static char M_Scene_EnableUnifiedRenderer_doc[] =
"() - use the unified renderer\n";
static char M_Scene_SetYafrayGIQuality_doc[] =
"() - get/set yafray global Illumination quality\n";
static char M_Scene_SetYafrayGIMethod_doc[] =
"() - get/set yafray global Illumination method\n";
static char M_Scene_YafrayGIPower_doc[] =
"() - get/set GI lighting intensity scale\n";
static char M_Scene_YafrayGIDepth_doc[] =
"() - get/set number of bounces of the indirect light\n";
static char M_Scene_YafrayGICDepth_doc[] =
"() - get/set number of bounces inside objects (for caustics)\n";
static char M_Scene_EnableYafrayGICache_doc[] =
"() - enable/disable cache irradiance samples (faster)\n";
static char M_Scene_EnableYafrayGIPhotons_doc[] =
"() - enable/disable use global photons to help in GI\n";
static char M_Scene_YafrayGIPhotonCount_doc[] =
"() - get/set number of photons to shoot\n";
static char M_Scene_YafrayGIPhotonRadius_doc[] =
"() - get/set radius to search for photons to mix (blur)\n";
static char M_Scene_YafrayGIPhotonMixCount_doc[] =
"() - get/set number of photons to shoot\n";
static char M_Scene_EnableYafrayGITunePhotons_doc[] =
"() - enable/disable show the photonmap directly in the render for tuning\n";
static char M_Scene_YafrayGIShadowQuality_doc[] =
"() - get/set the shadow quality, keep it under 0.95\n";
static char M_Scene_YafrayGIPixelsPerSample_doc[] =
"() - get/set maximum number of pixels without samples, the lower the better and slower\n";
static char M_Scene_EnableYafrayGIGradient_doc[] =
"() - enable/disable try to smooth lighting using a gradient\n";
static char M_Scene_YafrayGIRefinement_doc[] =
"() - get/setthreshold to refine shadows EXPERIMENTAL. 1 = no refinement\n";
static char M_Scene_YafrayRayBias_doc[] =
"() - get/set shadow ray bias to avoid self shadowing\n";
static char M_Scene_YafrayRayDepth_doc[] =
"() - get/set maximum render ray depth from the camera\n";
static char M_Scene_YafrayGamma_doc[] =
"() - get/set gamma correction, 1 is off\n";
static char M_Scene_YafrayExposure_doc[] =
"() - get/set exposure adjustment, 0 is off\n";
static char M_Scene_YafrayProcessorCount_doc[] =
"() - get/set number of processors to use\n";
static char M_Scene_EnableGameFrameStretch_doc[] =
"() - enble stretch or squeeze the viewport to fill the display window\n";
static char M_Scene_EnableGameFrameExpose_doc[] =
"() - enable show the entire viewport in the display window, viewing more horizontally or vertically\n";
static char M_Scene_EnableGameFrameBars_doc[] =
"() - enable show the entire viewport in the display window, using bar horizontally or vertically\n";
static char M_Scene_SetGameFrameColor_doc[] =
"() - set the red, green, blue component of the bars\n";
static char M_Scene_GetGameFrameColor_doc[] =
"() - get the red, green, blue component of the bars\n";
static char M_Scene_GammaLevel_doc[] =
"() - get/set the gamma value for blending oversampled images (1.0 = no correction\n";
static char M_Scene_PostProcessAdd_doc[] =
"() - get/set post processing add\n";
static char M_Scene_PostProcessMultiply_doc[] =
"() - get/set post processing multiply\n";
static char M_Scene_PostProcessGamma_doc[] =
"() - get/set post processing gamma\n";
static char M_Scene_SGIMaxsize_doc[] =
"() - get/set maximum size per frame to save in an SGI movie\n";
static char M_Scene_EnableSGICosmo_doc[] =
"() - enable/disable attempt to save SGI movies using Cosmo hardware\n";
static char M_Scene_OldMapValue_doc[] =
"() - get/set specify old map value in frames\n";
static char M_Scene_NewMapValue_doc[] =
"() - get/set specify new map value in frames\n";
/*****************************************************************************/
/* Python method structure definition for Blender.Scene module: */
@@ -100,6 +288,18 @@ struct PyMethodDef M_Scene_methods[] = {
METH_NOARGS, M_Scene_GetCurrent_doc},
{"Unlink", M_Scene_Unlink, METH_VARARGS, M_Scene_Unlink_doc},
{"unlink", M_Scene_Unlink, METH_VARARGS, M_Scene_Unlink_doc},
{"CloseRenderWindow",(PyCFunction)M_Render_CloseRenderWindow, METH_NOARGS,
M_Scene_CloseRenderWindow_doc},
{"EnableDispView",(PyCFunction)M_Render_EnableDispView, METH_NOARGS,
M_Scene_EnableDispView_doc},
{"EnableDispWin",(PyCFunction)M_Render_EnableDispWin, METH_NOARGS,
M_Scene_EnableDispWin_doc},
{"SetRenderWinPos",(PyCFunction)M_Render_SetRenderWinPos, METH_VARARGS,
M_Scene_SetRenderWinPos_doc},
{"EnableEdgeShift",(PyCFunction)M_Render_EnableEdgeShift, METH_VARARGS,
M_Scene_EnableEdgeShift_doc},
{"EnableEdgeAll",(PyCFunction)M_Render_EnableEdgeAll, METH_VARARGS,
M_Scene_EnableEdgeAll_doc},
{NULL, NULL, 0, NULL}
};
@@ -125,8 +325,9 @@ static PyObject *Scene_getChildren(BPy_Scene *self);
static PyObject *Scene_getCurrentCamera(BPy_Scene *self);
static PyObject *Scene_setCurrentCamera(BPy_Scene *self, PyObject *args);
/*****************************************************************************/
/* Python BPy_Scene methods table: */
/* Python BPy_Scene methods table: */
/*****************************************************************************/
static PyMethodDef BPy_Scene_methods[] = {
/* name, method, flags, doc */
@@ -134,28 +335,14 @@ static PyMethodDef BPy_Scene_methods[] = {
"() - Return Scene name"},
{"setName", (PyCFunction)Scene_setName, METH_VARARGS,
"(str) - Change Scene name"},
{"getWinSize", (PyCFunction)Scene_getWinSize, METH_NOARGS,
"() - Return Render window [x,y] dimensions"},
{"setWinSize", (PyCFunction)Scene_setWinSize, METH_VARARGS,
"(str) - Change Render window [x,y] dimensions"},
{"copy", (PyCFunction)Scene_copy, METH_VARARGS,
"(duplicate_objects = 1) - Return a copy of this scene\n"
"The optional argument duplicate_objects defines how the scene\n"
"children are duplicated:\n\t0: Link Objects\n\t1: Link Object Data"
"\n\t2: Full copy\n"},
{"startFrame", (PyCFunction)Scene_startFrame, METH_VARARGS,
"(frame) - If frame is given, the start frame is set and"
"\nreturned in any case"},
{"endFrame", (PyCFunction)Scene_endFrame, METH_VARARGS,
"(frame) - If frame is given, the end frame is set and"
"\nreturned in any case"},
{"currentFrame", (PyCFunction)Scene_currentFrame, METH_VARARGS,
"(frame) - If frame is given, the current frame is set and"
"\nreturned in any case"},
{"frameSettings", (PyCFunction)Scene_frameSettings, METH_VARARGS,
"(start, end, current) - Sets or retrieves the Scene's frame"
" settings.\nIf the frame arguments are specified, they are set. "
"A tuple (start, end, current) is returned in any case."},
{"makeCurrent", (PyCFunction)Scene_makeCurrent, METH_NOARGS,
"() - Make self the current scene"},
{"update", (PyCFunction)Scene_update, METH_VARARGS,
@@ -166,21 +353,215 @@ static PyMethodDef BPy_Scene_methods[] = {
"(obj) - Link Object obj to this scene"},
{"unlink", (PyCFunction)Scene_unlink, METH_VARARGS,
"(obj) - Unlink Object obj from this scene"},
{"getRenderdir", (PyCFunction)Scene_getRenderdir, METH_NOARGS,
"() - Return directory where rendered images are saved to"},
{"getBackbufdir", (PyCFunction)Scene_getBackbufdir, METH_NOARGS,
"() - Return location of the backbuffer image"},
{"getChildren", (PyCFunction)Scene_getChildren, METH_NOARGS,
"() - Return list of all objects linked to scene self"},
{"getCurrentCamera", (PyCFunction)Scene_getCurrentCamera, METH_NOARGS,
"() - Return current active Camera"},
{"setCurrentCamera", (PyCFunction)Scene_setCurrentCamera, METH_VARARGS,
"() - Set the currently active Camera"},
//RENDERING METHODS
{"render",(PyCFunction)M_Render_Render, METH_NOARGS,
M_Scene_Render_doc},
{"renderAnim",(PyCFunction)M_Render_RenderAnim, METH_NOARGS,
M_Scene_RenderAnim_doc},
{"play",(PyCFunction)M_Render_Play, METH_NOARGS,
M_Scene_Play_doc},
{"setRenderPath",(PyCFunction)M_Render_SetRenderPath, METH_VARARGS,
M_Scene_SetRenderPath_doc},
{"getRenderPath",(PyCFunction)M_Render_GetRenderPath, METH_NOARGS,
M_Scene_GetRenderPath_doc},
{"setBackbufPath",(PyCFunction)M_Render_SetBackbufPath, METH_VARARGS,
M_Scene_SetBackbufPath_doc},
{"getBackbufPath",(PyCFunction)M_Render_GetBackbufPath, METH_NOARGS,
M_Scene_GetBackbufPath_doc},
{"enableBackbuf",(PyCFunction)M_Render_EnableBackbuf, METH_VARARGS,
M_Scene_EnableBackbuf_doc},
{"setFtypePath",(PyCFunction)M_Render_SetFtypePath, METH_VARARGS,
M_Scene_SetFtypePath_doc},
{"getFtypePath",(PyCFunction)M_Render_GetFtypePath, METH_NOARGS,
M_Scene_GetFtypePath_doc},
{"enableExtensions",(PyCFunction)M_Render_EnableExtensions, METH_VARARGS,
M_Scene_EnableExtensions_doc},
{"enableSequencer",(PyCFunction)M_Render_EnableSequencer, METH_VARARGS,
M_Scene_EnableSequencer_doc},
{"enableRenderDaemon",(PyCFunction)M_Render_EnableRenderDaemon, METH_VARARGS,
M_Scene_EnableRenderDaemon_doc},
{"enableToonShading",(PyCFunction)M_Render_EnableToonShading, METH_VARARGS,
M_Scene_EnableToonShading_doc},
{"edgeIntensity",(PyCFunction)M_Render_EdgeIntensity, METH_VARARGS,
M_Scene_EdgeIntensity_doc},
{"setEdgeColor",(PyCFunction)M_Render_SetEdgeColor, METH_VARARGS,
M_Scene_SetEdgeColor_doc},
{"getEdgeColor",(PyCFunction)M_Render_GetEdgeColor, METH_VARARGS,
M_Scene_GetEdgeColor_doc},
{"edgeAntiShift",(PyCFunction)M_Render_EdgeAntiShift, METH_VARARGS,
M_Scene_EdgeAntiShift_doc},
{"enableOversampling",(PyCFunction)M_Render_EnableOversampling, METH_VARARGS,
M_Scene_EnableOversampling_doc},
{"setOversamplingLevel",(PyCFunction)M_Render_SetOversamplingLevel, METH_VARARGS,
M_Scene_SetOversamplingLevel_doc},
{"enableMotionBlur",(PyCFunction)M_Render_EnableMotionBlur, METH_VARARGS,
M_Scene_EnableMotionBlur_doc},
{"motionBlurLevel",(PyCFunction)M_Render_MotionBlurLevel, METH_VARARGS,
M_Scene_MotionBlurLevel_doc},
{"partsX",(PyCFunction)M_Render_PartsX, METH_VARARGS,
M_Scene_PartsX_doc},
{"partsY",(PyCFunction)M_Render_PartsY, METH_VARARGS,
M_Scene_PartsY_doc},
{"enableSky",(PyCFunction)M_Render_EnableSky, METH_NOARGS,
M_Scene_EnableSky_doc},
{"enablePremultiply",(PyCFunction)M_Render_EnablePremultiply, METH_NOARGS,
M_Scene_EnablePremultiply_doc},
{"enableKey",(PyCFunction)M_Render_EnableKey, METH_NOARGS,
M_Scene_EnableKey_doc},
{"enableShadow",(PyCFunction)M_Render_EnableShadow, METH_VARARGS,
M_Scene_EnableShadow_doc},
{"enablePanorama",(PyCFunction)M_Render_EnablePanorama, METH_VARARGS,
M_Scene_EnablePanorama_doc},
{"enableEnvironmentMap",(PyCFunction)M_Render_EnableEnvironmentMap, METH_VARARGS,
M_Scene_EnableEnvironmentMap_doc},
{"enableRayTracing",(PyCFunction)M_Render_EnableRayTracing, METH_VARARGS,
M_Scene_EnableRayTracing_doc},
{"enableRadiosityRender",(PyCFunction)M_Render_EnableRadiosityRender, METH_VARARGS,
M_Scene_EnableRadiosityRender_doc},
{"setRenderWinSize",(PyCFunction)M_Render_SetRenderWinSize, METH_VARARGS,
M_Scene_SetRenderWinSize_doc},
{"enableFieldRendering",(PyCFunction)M_Render_EnableFieldRendering, METH_VARARGS,
M_Scene_EnableFieldRendering_doc},
{"enableOddFieldFirst",(PyCFunction)M_Render_EnableOddFieldFirst, METH_VARARGS,
M_Scene_EnableOddFieldFirst_doc},
{"enableFieldTimeDisable",(PyCFunction)M_Render_EnableFieldTimeDisable, METH_VARARGS,
M_Scene_EnableFieldTimeDisable_doc},
{"enableGaussFilter",(PyCFunction)M_Render_EnableGaussFilter, METH_VARARGS,
M_Scene_EnableGaussFilter_doc},
{"enableBorderRender",(PyCFunction)M_Render_EnableBorderRender, METH_VARARGS,
M_Scene_EnableBorderRender_doc},
{"enableGammaCorrection",(PyCFunction)M_Render_EnableGammaCorrection, METH_VARARGS,
M_Scene_EnableGammaCorrection_doc},
{"gaussFilterSize",(PyCFunction)M_Render_GaussFilterSize, METH_VARARGS,
M_Scene_GaussFilterSize_doc},
{"startFrame",(PyCFunction)M_Render_StartFrame, METH_VARARGS,
M_Scene_StartFrame_doc},
{"endFrame",(PyCFunction)M_Render_EndFrame, METH_VARARGS,
M_Scene_EndFrame_doc},
{"imageSizeX",(PyCFunction)M_Render_ImageSizeX, METH_VARARGS,
M_Scene_ImageSizeX_doc},
{"imageSizeY",(PyCFunction)M_Render_ImageSizeY, METH_VARARGS,
M_Scene_ImageSizeY_doc},
{"aspectRatioX",(PyCFunction)M_Render_AspectRatioX, METH_VARARGS,
M_Scene_AspectRatioX_doc},
{"aspectRatioY",(PyCFunction)M_Render_AspectRatioY, METH_VARARGS,
M_Scene_AspectRatioY_doc},
{"setRenderer",(PyCFunction)M_Render_SetRenderer, METH_VARARGS,
M_Scene_SetRenderer_doc},
{"enableCropping",(PyCFunction)M_Render_EnableCropping, METH_VARARGS,
M_Scene_EnableCropping_doc},
{"setImageType",(PyCFunction)M_Render_SetImageType, METH_VARARGS,
M_Scene_SetImageType_doc},
{"quality",(PyCFunction)M_Render_Quality, METH_VARARGS,
M_Scene_Quality_doc},
{"framesPerSec",(PyCFunction)M_Render_FramesPerSec, METH_VARARGS,
M_Scene_FramesPerSec_doc},
{"enableGrayscale",(PyCFunction)M_Render_EnableGrayscale, METH_NOARGS,
M_Scene_EnableGrayscale_doc},
{"enableRGBColor",(PyCFunction)M_Render_EnableRGBColor, METH_NOARGS,
M_Scene_EnableRGBColor_doc},
{"enableRGBAColor",(PyCFunction)M_Render_EnableRGBAColor, METH_NOARGS,
M_Scene_EnableRGBAColor_doc},
{"sizePreset",(PyCFunction)M_Render_SizePreset, METH_VARARGS,
M_Scene_SizePreset_doc},
{"enableUnifiedRenderer",(PyCFunction)M_Render_EnableUnifiedRenderer, METH_VARARGS,
M_Scene_EnableUnifiedRenderer_doc},
{"setYafrayGIQuality",(PyCFunction)M_Render_SetYafrayGIQuality, METH_VARARGS,
M_Scene_SetYafrayGIQuality_doc},
{"setYafrayGIMethod",(PyCFunction)M_Render_SetYafrayGIMethod, METH_VARARGS,
M_Scene_SetYafrayGIMethod_doc},
{"yafrayGIPower",(PyCFunction)M_Render_YafrayGIPower, METH_VARARGS,
M_Scene_YafrayGIPower_doc},
{"yafrayGIDepth",(PyCFunction)M_Render_YafrayGIDepth, METH_VARARGS,
M_Scene_YafrayGIDepth_doc},
{"yafrayGICDepth",(PyCFunction)M_Render_YafrayGICDepth, METH_VARARGS,
M_Scene_YafrayGICDepth_doc},
{"enableYafrayGICache",(PyCFunction)M_Render_EnableYafrayGICache, METH_VARARGS,
M_Scene_EnableYafrayGICache_doc},
{"enableYafrayGIPhotons",(PyCFunction)M_Render_EnableYafrayGIPhotons, METH_VARARGS,
M_Scene_EnableYafrayGIPhotons_doc},
{"yafrayGIPhotonCount",(PyCFunction)M_Render_YafrayGIPhotonCount, METH_VARARGS,
M_Scene_YafrayGIPhotonCount_doc},
{"yafrayGIPhotonRadius",(PyCFunction)M_Render_YafrayGIPhotonRadius, METH_VARARGS,
M_Scene_YafrayGIPhotonRadius_doc},
{"yafrayGIPhotonMixCount",(PyCFunction)M_Render_YafrayGIPhotonMixCount, METH_VARARGS,
M_Scene_YafrayGIPhotonMixCount_doc},
{"enableYafrayGITunePhotons",(PyCFunction)M_Render_EnableYafrayGITunePhotons, METH_VARARGS,
M_Scene_EnableYafrayGITunePhotons_doc},
{"yafrayGIShadowQuality",(PyCFunction)M_Render_YafrayGIShadowQuality, METH_VARARGS,
M_Scene_YafrayGIShadowQuality_doc},
{"yafrayGIPixelsPerSample",(PyCFunction)M_Render_YafrayGIPixelsPerSample, METH_VARARGS,
M_Scene_YafrayGIPixelsPerSample_doc},
{"enableYafrayGIGradient",(PyCFunction)M_Render_EnableYafrayGIGradient, METH_VARARGS,
M_Scene_EnableYafrayGIGradient_doc},
{"yafrayGIRefinement",(PyCFunction)M_Render_YafrayGIRefinement, METH_VARARGS,
M_Scene_YafrayGIRefinement_doc},
{"yafrayRayBias",(PyCFunction)M_Render_YafrayRayBias, METH_VARARGS,
M_Scene_YafrayRayBias_doc},
{"yafrayRayDepth",(PyCFunction)M_Render_YafrayRayDepth, METH_VARARGS,
M_Scene_YafrayRayDepth_doc},
{"yafrayGamma",(PyCFunction)M_Render_YafrayGamma, METH_VARARGS,
M_Scene_YafrayGamma_doc},
{"yafrayExposure",(PyCFunction)M_Render_YafrayExposure, METH_VARARGS,
M_Scene_YafrayExposure_doc},
{"yafrayProcessorCount",(PyCFunction)M_Render_YafrayProcessorCount, METH_VARARGS,
M_Scene_YafrayProcessorCount_doc},
{"enableGameFrameStretch",(PyCFunction)M_Render_EnableGameFrameStretch, METH_NOARGS,
M_Scene_EnableGameFrameStretch_doc},
{"enableGameFrameExpose",(PyCFunction)M_Render_EnableGameFrameExpose, METH_NOARGS,
M_Scene_EnableGameFrameExpose_doc},
{"enableGameFrameBars",(PyCFunction)M_Render_EnableGameFrameBars, METH_NOARGS,
M_Scene_EnableGameFrameBars_doc},
{"setGameFrameColor",(PyCFunction)M_Render_SetGameFrameColor, METH_VARARGS,
M_Scene_SetGameFrameColor_doc},
{"getGameFrameColor",(PyCFunction)M_Render_GetGameFrameColor, METH_VARARGS,
M_Scene_GetGameFrameColor_doc},
{"gammaLevel",(PyCFunction)M_Render_GammaLevel, METH_VARARGS,
M_Scene_GammaLevel_doc},
{"postProcessAdd",(PyCFunction)M_Render_PostProcessAdd, METH_VARARGS,
M_Scene_PostProcessAdd_doc},
{"postProcessMultiply",(PyCFunction)M_Render_PostProcessMultiply, METH_VARARGS,
M_Scene_PostProcessMultiply_doc},
{"postProcessGamma",(PyCFunction)M_Render_PostProcessGamma, METH_VARARGS,
M_Scene_PostProcessGamma_doc},
{"SGIMaxsize",(PyCFunction)M_Render_SGIMaxsize, METH_VARARGS,
M_Scene_SGIMaxsize_doc},
{"enableSGICosmo",(PyCFunction)M_Render_EnableSGICosmo, METH_VARARGS,
M_Scene_EnableSGICosmo_doc},
{"oldMapValue",(PyCFunction)M_Render_OldMapValue, METH_VARARGS,
M_Scene_OldMapValue_doc},
{"newMapValue",(PyCFunction)M_Render_NewMapValue, METH_VARARGS,
M_Scene_NewMapValue_doc},
//DEPRECATED
{"getWinSize", (PyCFunction)Scene_getWinSize, METH_NOARGS,
"() - Return Render window [x,y] dimensions"},
{"setWinSize", (PyCFunction)Scene_setWinSize, METH_VARARGS,
"(str) - Change Render window [x,y] dimensions"},
{"startFrame", (PyCFunction)Scene_startFrame, METH_VARARGS,
"(frame) - If frame is given, the start frame is set and"
"\nreturned in any case"},
{"endFrame", (PyCFunction)Scene_endFrame, METH_VARARGS,
"(frame) - If frame is given, the end frame is set and"
"\nreturned in any case"},
{"frameSettings", (PyCFunction)Scene_frameSettings, METH_VARARGS,
"(start, end, current) - Sets or retrieves the Scene's frame"
" settings.\nIf the frame arguments are specified, they are set. "
"A tuple (start, end, current) is returned in any case."},
{"getRenderdir", (PyCFunction)Scene_getRenderdir, METH_NOARGS,
"() - Return directory where rendered images are saved to"},
{"getBackbufdir", (PyCFunction)Scene_getBackbufdir, METH_NOARGS,
"() - Return location of the backbuffer image"},
{0}
};
/*****************************************************************************/
/* Python Scene_Type callback function prototypes: */
/* Python Scene_Type callback function prototypes: */
/*****************************************************************************/
static void Scene_dealloc (BPy_Scene *self);
static int Scene_setAttr (BPy_Scene *self, char *name, PyObject *v);
@@ -189,31 +570,31 @@ static PyObject *Scene_getAttr (BPy_Scene *self, char *name);
static PyObject *Scene_repr (BPy_Scene *self);
/*****************************************************************************/
/* Python Scene_Type structure definition: */
/* Python Scene_Type structure definition: */
/*****************************************************************************/
PyTypeObject Scene_Type =
{
PyObject_HEAD_INIT(NULL)
0, /* ob_size */
"Scene", /* tp_name */
sizeof (BPy_Scene), /* tp_basicsize */
0, /* tp_itemsize */
0, /* ob_size */
"Scene", /* tp_name */
sizeof (BPy_Scene), /* tp_basicsize */
0, /* tp_itemsize */
/* methods */
(destructor)Scene_dealloc, /* tp_dealloc */
0, /* tp_print */
(getattrfunc)Scene_getAttr, /* tp_getattr */
(setattrfunc)Scene_setAttr, /* tp_setattr */
(cmpfunc)Scene_compare, /* tp_compare */
(reprfunc)Scene_repr, /* tp_repr */
0, /* tp_as_number */
0, /* tp_as_sequence */
0, /* tp_as_mapping */
0, /* tp_as_hash */
(destructor)Scene_dealloc, /* tp_dealloc */
0, /* tp_print */
(getattrfunc)Scene_getAttr, /* tp_getattr */
(setattrfunc)Scene_setAttr, /* tp_setattr */
(cmpfunc)Scene_compare, /* tp_compare */
(reprfunc)Scene_repr, /* tp_repr */
0, /* tp_as_number */
0, /* tp_as_sequence */
0, /* tp_as_mapping */
0, /* tp_as_hash */
0,0,0,0,0,0,
0, /* tp_doc */
0, /* tp_doc */
0,0,0,0,0,0,
BPy_Scene_methods, /* tp_methods */
0, /* tp_members */
BPy_Scene_methods, /* tp_methods */
0, /* tp_members */
};
static PyObject *M_Scene_New(PyObject *self, PyObject *args, PyObject *kword)
@@ -339,11 +720,49 @@ static PyObject *M_Scene_Unlink (PyObject *self, PyObject *args)
PyObject *Scene_Init (void)
{
PyObject *submodule;
PyObject *dict;
Scene_Type.ob_type = &PyType_Type;
submodule = Py_InitModule3("Blender.Scene", M_Scene_methods, M_Scene_doc);
dict = PyModule_GetDict(submodule);
submodule = Py_InitModule3("Blender.Scene",
M_Scene_methods, M_Scene_doc);
#define EXPP_ADDCONST(x) PyDict_SetItemString(dict, #x, PyInt_FromLong(R_##x))
EXPP_ADDCONST(INTERN);
EXPP_ADDCONST(YAFRAY);
EXPP_ADDCONST(AVIRAW);
EXPP_ADDCONST(AVIJPEG);
#ifdef _WIN32
EXPP_ADDCONST(AVICODEC);
#endif
EXPP_ADDCONST(QUICKTIME);
EXPP_ADDCONST(TARGA);
EXPP_ADDCONST(RAWTGA);
EXPP_ADDCONST(PNG);
EXPP_ADDCONST(BMP);
EXPP_ADDCONST(JPEG90);
EXPP_ADDCONST(HAMX);
EXPP_ADDCONST(IRIS);
EXPP_ADDCONST(IRIZ);
EXPP_ADDCONST(FTYPE);
EXPP_ADDCONST(PAL);
EXPP_ADDCONST(NTSC);
EXPP_ADDCONST(DEFAULT);
EXPP_ADDCONST(PREVIEW);
EXPP_ADDCONST(PC);
EXPP_ADDCONST(PAL169);
EXPP_ADDCONST(PANO);
EXPP_ADDCONST(FULL);
#undef EXPP_ADDCONST
#define EXPP_ADDCONST(x) PyDict_SetItemString(dict, #x, PyInt_FromLong(PY_##x))
EXPP_ADDCONST(NONE);
EXPP_ADDCONST(LOW);
EXPP_ADDCONST(MEDIUM);
EXPP_ADDCONST(HIGH);
EXPP_ADDCONST(HIGHER);
EXPP_ADDCONST(BEST);
EXPP_ADDCONST(SKYDOME);
EXPP_ADDCONST(GIFULL);
return submodule;
}
@@ -429,40 +848,6 @@ static PyObject *Scene_setName(BPy_Scene *self, PyObject *args)
return Py_None;
}
static PyObject *Scene_getWinSize(BPy_Scene *self)
{
PyObject* list = PyList_New (0);
Scene *scene = self->scene;
PyList_Append (list, PyInt_FromLong(scene->r.xsch));
PyList_Append (list, PyInt_FromLong(scene->r.ysch));
return list;
}
static PyObject *Scene_setWinSize(BPy_Scene *self, PyObject *args)
{
int xres = -1, yres = -1;
if (!PyArg_ParseTuple(args, "(ii)", &xres, &yres))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected a [x, y] list as argument");
if (xres > 0)
self->scene->r.xsch = EXPP_ClampInt(xres,
EXPP_SCENE_RENDER_WINRESOLUTION_MIN,
EXPP_SCENE_RENDER_WINRESOLUTION_MAX);
if (yres > 0)
self->scene->r.ysch = EXPP_ClampInt(yres,
EXPP_SCENE_RENDER_WINRESOLUTION_MIN,
EXPP_SCENE_RENDER_WINRESOLUTION_MAX);
Py_INCREF(Py_None);
return Py_None;
}
static PyObject *Scene_copy (BPy_Scene *self, PyObject *args)
{
short dup_objs = 1;
@@ -496,34 +881,6 @@ static PyObject *Scene_currentFrame (BPy_Scene *self, PyObject *args)
return PyInt_FromLong (rd->cfra);
}
static PyObject *Scene_startFrame (BPy_Scene *self, PyObject *args)
{
short frame = -1;
RenderData *rd = &self->scene->r;
if (!PyArg_ParseTuple (args, "|h", &frame))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected int argument or nothing");
if (frame > 0) rd->sfra = EXPP_ClampInt (frame, 1, EXPP_SCENE_FRAME_MAX);
return PyInt_FromLong (rd->sfra);
}
static PyObject *Scene_endFrame (BPy_Scene *self, PyObject *args)
{
short frame = -1;
RenderData *rd = &self->scene->r;
if (!PyArg_ParseTuple (args, "|h", &frame))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected int argument or nothing");
if (frame > 0) rd->efra = EXPP_ClampInt (frame, 1, EXPP_SCENE_FRAME_MAX);
return PyInt_FromLong (rd->efra);
}
static PyObject *Scene_makeCurrent (BPy_Scene *self)
{
Scene *scene = self->scene;
@@ -651,48 +1008,6 @@ static PyObject *Scene_unlink (BPy_Scene *self, PyObject *args)
return Py_BuildValue ("i", PyInt_FromLong (retval));
}
static PyObject *Scene_getRenderdir (BPy_Scene *self)
{
if (self->scene)
return PyString_FromString (self->scene->r.pic);
else
return EXPP_ReturnPyObjError (PyExc_RuntimeError,
"Blender Scene was deleted!");
}
static PyObject *Scene_getBackbufdir (BPy_Scene *self)
{
if (self->scene)
return PyString_FromString (self->scene->r.backbuf);
else
return EXPP_ReturnPyObjError (PyExc_RuntimeError,
"Blender Scene already deleted");
}
static PyObject *Scene_frameSettings (BPy_Scene *self, PyObject *args)
{
int start = -1;
int end = -1;
int current = -1;
RenderData *rd = NULL;
Scene *scene = self->scene;
if (!scene)
return EXPP_ReturnPyObjError (PyExc_RuntimeError,
"Blender Scene was deleted!");
rd = &scene->r;
if (!PyArg_ParseTuple (args, "|iii", &start, &end, &current))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected three ints or nothing as arguments");
if (start > 0) rd->sfra = EXPP_ClampInt (start, 1, EXPP_SCENE_FRAME_MAX);
if (end > 0) rd->efra = EXPP_ClampInt (end, 1, EXPP_SCENE_FRAME_MAX);
if (current > 0) rd->cfra = EXPP_ClampInt (current, 1, EXPP_SCENE_FRAME_MAX);
return Py_BuildValue("(iii)", rd->sfra, rd->efra, rd->cfra);
}
static PyObject *Scene_getChildren (BPy_Scene *self)
{
@@ -862,3 +1177,104 @@ Base *EXPP_Scene_getObjectBase(Scene *scene, Object *object)
return NULL; /* object isn't linked to this scene */
}
/*****************************************************************************/
// DEPRECATED
/*****************************************************************************/
static PyObject *Scene_getRenderdir (BPy_Scene *self)
{
if (self->scene)
return M_Render_GetRenderPath((PyObject*)self);
else
return EXPP_ReturnPyObjError (PyExc_RuntimeError,
"Blender Scene was deleted!");
}
static PyObject *Scene_getBackbufdir (BPy_Scene *self)
{
if (self->scene)
return M_Render_GetBackbufPath((PyObject*)self);
else
return EXPP_ReturnPyObjError (PyExc_RuntimeError,
"Blender Scene already deleted");
}
static PyObject *Scene_startFrame (BPy_Scene *self, PyObject *args)
{
short frame = -1;
if (!PyArg_ParseTuple (args, "|h", &frame))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected int argument or nothing");
return M_Render_StartFrame((PyObject*)self, args);
}
static PyObject *Scene_endFrame (BPy_Scene *self, PyObject *args)
{
short frame = -1;
if (!PyArg_ParseTuple (args, "|h", &frame))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected int argument or nothing");
return M_Render_EndFrame((PyObject*)self, args);
}
static PyObject *Scene_getWinSize(BPy_Scene *self)
{
PyObject* list = PyList_New (0);
PyList_Append (list, M_Render_ImageSizeX((PyObject*)self, NULL));
PyList_Append (list, M_Render_ImageSizeY((PyObject*)self, NULL));
return list;
}
static PyObject *Scene_setWinSize(BPy_Scene *self, PyObject *args)
{
int xres = -1, yres = -1;
if (!PyArg_ParseTuple(args, "(ii)", &xres, &yres))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected a [x, y] list as argument");
if (xres > 0)
self->scene->r.xsch = EXPP_ClampInt(xres,
EXPP_SCENE_RENDER_WINRESOLUTION_MIN,
EXPP_SCENE_RENDER_WINRESOLUTION_MAX);
if (yres > 0)
self->scene->r.ysch = EXPP_ClampInt(yres,
EXPP_SCENE_RENDER_WINRESOLUTION_MIN,
EXPP_SCENE_RENDER_WINRESOLUTION_MAX);
Py_INCREF(Py_None);
return Py_None;
}
static PyObject *Scene_frameSettings (BPy_Scene *self, PyObject *args)
{
int start = -1;
int end = -1;
int current = -1;
RenderData *rd = NULL;
Scene *scene = self->scene;
if (!scene)
return EXPP_ReturnPyObjError (PyExc_RuntimeError,
"Blender Scene was deleted!");
rd = &scene->r;
if (!PyArg_ParseTuple (args, "|iii", &start, &end, &current))
return EXPP_ReturnPyObjError (PyExc_TypeError,
"expected three ints or nothing as arguments");
if (start > 0) rd->sfra = EXPP_ClampInt (start, 1, EXPP_SCENE_FRAME_MAX);
if (end > 0) rd->efra = EXPP_ClampInt (end, 1, EXPP_SCENE_FRAME_MAX);
if (current > 0) rd->cfra = EXPP_ClampInt (current, 1, EXPP_SCENE_FRAME_MAX);
return Py_BuildValue("(iii)", rd->sfra, rd->efra, rd->cfra);
}

View File

@@ -37,6 +37,7 @@
#include "constant.h"
#include "gen_utils.h"
#include "sceneRender.h"
/* The Scene PyType Object defined in Scene.c */
PyTypeObject Scene_Type;

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,171 @@
/*
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* This is a new part of Blender.
*
* Contributor(s): Joseph Gilbert
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef EXPP_SCENERENDER_H
#define EXPP_SCENERENDER_H
#include <Python.h>
#include "mydevice.h"
#include "render_types.h"
#include "blendef.h"
#include "Scene.h"
#include "BIF_renderwin.h"
#include "BKE_utildefines.h"
#include "BKE_global.h"
#include "DNA_scene_types.h"
#include "DNA_image_types.h"
#include "BIF_drawscene.h"
#include "BLI_blenlib.h"
#include "BKE_image.h"
#include "BIF_space.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
//local defines
#define R_PAL 1608
#define R_FULL 1609
#define R_PREVIEW 1610
#define R_PAL169 1612
#define R_DEFAULT 1618
#define R_PANO 1619
#define R_NTSC 1620
#define R_PC 1624
#define PY_NONE 0
#define PY_LOW 1
#define PY_MEDIUM 2
#define PY_HIGH 3
#define PY_HIGHER 4
#define PY_BEST 5
#define PY_SKYDOME 1
#define PY_GIFULL 2
/*****************************************************************************/
// Python API function prototypes for the Render module.
/*****************************************************************************/
PyObject *M_Render_Render (PyObject *self);
PyObject *M_Render_RenderAnim (PyObject *self);
PyObject *M_Render_CloseRenderWindow (PyObject *self);
PyObject *M_Render_Play (PyObject *self);
PyObject *M_Render_SetRenderPath (PyObject *self, PyObject *args);
PyObject *M_Render_GetRenderPath (PyObject *self);
PyObject *M_Render_SetBackbufPath (PyObject *self, PyObject *args);
PyObject *M_Render_GetBackbufPath (PyObject *self);
PyObject *M_Render_EnableBackbuf (PyObject *self, PyObject *args);
PyObject *M_Render_SetFtypePath (PyObject *self, PyObject *args);
PyObject *M_Render_GetFtypePath (PyObject *self);
PyObject *M_Render_EnableExtensions (PyObject *self, PyObject *args);
PyObject *M_Render_EnableSequencer (PyObject *self, PyObject *args);
PyObject *M_Render_EnableRenderDaemon (PyObject *self, PyObject *args);
PyObject *M_Render_SetRenderWinPos (PyObject *self, PyObject *args);
PyObject *M_Render_EnableDispView (PyObject *self);
PyObject *M_Render_EnableDispWin (PyObject *self);
PyObject *M_Render_EnableToonShading (PyObject *self, PyObject *args);
PyObject *M_Render_EdgeIntensity (PyObject *self, PyObject *args);
PyObject *M_Render_EnableEdgeShift (PyObject *self, PyObject *args);
PyObject *M_Render_EnableEdgeAll (PyObject *self, PyObject *args);
PyObject *M_Render_SetEdgeColor (PyObject *self, PyObject *args);
PyObject *M_Render_GetEdgeColor(PyObject *self);
PyObject *M_Render_EdgeAntiShift (PyObject *self, PyObject *args);
PyObject *M_Render_EnableOversampling (PyObject *self, PyObject *args);
PyObject *M_Render_SetOversamplingLevel (PyObject *self, PyObject *args);
PyObject *M_Render_EnableMotionBlur (PyObject *self, PyObject *args);
PyObject *M_Render_MotionBlurLevel (PyObject *self, PyObject *args);
PyObject *M_Render_PartsX (PyObject *self, PyObject *args);
PyObject *M_Render_PartsY (PyObject *self, PyObject *args);
PyObject *M_Render_EnableSky (PyObject *self);
PyObject *M_Render_EnablePremultiply (PyObject *self);
PyObject *M_Render_EnableKey (PyObject *self);
PyObject *M_Render_EnableShadow (PyObject *self, PyObject *args);
PyObject *M_Render_EnablePanorama (PyObject *self, PyObject *args);
PyObject *M_Render_EnableEnvironmentMap (PyObject *self, PyObject *args);
PyObject *M_Render_EnableRayTracing (PyObject *self, PyObject *args);
PyObject *M_Render_EnableRadiosityRender (PyObject *self, PyObject *args);
PyObject *M_Render_SetRenderWinSize (PyObject *self, PyObject *args);
PyObject *M_Render_EnableFieldRendering (PyObject *self, PyObject *args);
PyObject *M_Render_EnableOddFieldFirst (PyObject *self, PyObject *args);
PyObject *M_Render_EnableFieldTimeDisable (PyObject *self, PyObject *args);
PyObject *M_Render_EnableGaussFilter (PyObject *self, PyObject *args);
PyObject *M_Render_EnableBorderRender (PyObject *self, PyObject *args);
PyObject *M_Render_EnableGammaCorrection (PyObject *self, PyObject *args);
PyObject *M_Render_GaussFilterSize (PyObject *self, PyObject *args);
PyObject *M_Render_StartFrame (PyObject *self, PyObject *args);
PyObject *M_Render_EndFrame (PyObject *self, PyObject *args);
PyObject *M_Render_ImageSizeX (PyObject *self, PyObject *args);
PyObject *M_Render_ImageSizeY (PyObject *self, PyObject *args);
PyObject *M_Render_AspectRatioX (PyObject *self, PyObject *args);
PyObject *M_Render_AspectRatioY (PyObject *self, PyObject *args);
PyObject *M_Render_SetRenderer (PyObject *self, PyObject *args);
PyObject *M_Render_EnableCropping (PyObject *self, PyObject *args);
PyObject *M_Render_SetImageType (PyObject *self, PyObject *args);
PyObject *M_Render_Quality (PyObject *self, PyObject *args);
PyObject *M_Render_FramesPerSec (PyObject *self, PyObject *args);
PyObject *M_Render_EnableGrayscale (PyObject *self);
PyObject *M_Render_EnableRGBColor (PyObject *self);
PyObject *M_Render_EnableRGBAColor (PyObject *self);
PyObject *M_Render_SizePreset(PyObject *self, PyObject *args);
PyObject *M_Render_EnableUnifiedRenderer (PyObject *self, PyObject *args);
PyObject *M_Render_SetYafrayGIQuality (PyObject *self, PyObject *args);
PyObject *M_Render_SetYafrayGIMethod (PyObject *self, PyObject *args);
PyObject *M_Render_YafrayGIPower(PyObject *self, PyObject *args);
PyObject *M_Render_YafrayGIDepth(PyObject *self, PyObject *args);
PyObject *M_Render_YafrayGICDepth(PyObject *self, PyObject *args);
PyObject *M_Render_EnableYafrayGICache(PyObject *self, PyObject *args);
PyObject *M_Render_EnableYafrayGIPhotons(PyObject *self, PyObject *args);
PyObject *M_Render_YafrayGIPhotonCount(PyObject *self, PyObject *args);
PyObject *M_Render_YafrayGIPhotonRadius(PyObject *self, PyObject *args);
PyObject *M_Render_YafrayGIPhotonMixCount(PyObject *self, PyObject *args);
PyObject *M_Render_EnableYafrayGITunePhotons(PyObject *self, PyObject *args);
PyObject *M_Render_YafrayGIShadowQuality(PyObject *self, PyObject *args);
PyObject *M_Render_YafrayGIPixelsPerSample(PyObject *self, PyObject *args);
PyObject *M_Render_EnableYafrayGIGradient(PyObject *self, PyObject *args);
PyObject *M_Render_YafrayGIRefinement(PyObject *self, PyObject *args);
PyObject *M_Render_YafrayRayBias(PyObject *self, PyObject *args);
PyObject *M_Render_YafrayRayDepth(PyObject *self, PyObject *args);
PyObject *M_Render_YafrayGamma(PyObject *self, PyObject *args);
PyObject *M_Render_YafrayExposure(PyObject *self, PyObject *args);
PyObject *M_Render_YafrayProcessorCount(PyObject *self, PyObject *args);
PyObject *M_Render_EnableGameFrameStretch(PyObject *self);
PyObject *M_Render_EnableGameFrameExpose(PyObject *self);
PyObject *M_Render_EnableGameFrameBars(PyObject *self);
PyObject *M_Render_SetGameFrameColor(PyObject *self, PyObject *args);
PyObject *M_Render_GetGameFrameColor(PyObject *self);
PyObject *M_Render_GammaLevel(PyObject *self, PyObject *args);
PyObject *M_Render_PostProcessAdd(PyObject *self, PyObject *args);
PyObject *M_Render_PostProcessMultiply(PyObject *self, PyObject *args);
PyObject *M_Render_PostProcessGamma(PyObject *self, PyObject *args);
PyObject *M_Render_SGIMaxsize(PyObject *self, PyObject *args);
PyObject *M_Render_EnableSGICosmo(PyObject *self, PyObject *args);
PyObject *M_Render_OldMapValue(PyObject *self, PyObject *args);
PyObject *M_Render_NewMapValue(PyObject *self, PyObject *args);
#endif /* EXPP_SCENERENDER_H */