Cleanup: use explicit 'select_and_set_active' API name

Selection should be separated from active state and handled by higher
level code (operators/editors) instead of happening automatically.
This commit is contained in:
2018-11-08 08:15:22 +11:00
parent bdd44564c9
commit c121bc6219
7 changed files with 20 additions and 10 deletions

View File

@@ -154,7 +154,8 @@ Object *bc_add_object(Main *bmain, Scene *scene, ViewLayer *view_layer, int type
BKE_collection_object_add(bmain, layer_collection->collection, ob);
Base *base = BKE_view_layer_base_find(view_layer, ob);
BKE_view_layer_base_select(view_layer, base);
/* TODO: is setting active needed? */
BKE_view_layer_base_select_and_set_active(view_layer, base);
return ob;
}