Code cleanup: quiet warning, 'else' would always crash (& never occurred)
also quiet waning clamping
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@@ -172,16 +172,14 @@ int uiDefAutoButsRNA(uiLayout *layout, PointerRNA *ptr,
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if (!is_boolean)
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uiItemL(col, name, ICON_NONE);
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}
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else if (label_align == 'H') {
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else { /* (label_align == 'H') */
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BLI_assert(label_align == 'H');
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split = uiLayoutSplit(layout, 0.5f, false);
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col = uiLayoutColumn(split, false);
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uiItemL(col, (is_boolean) ? "" : name, ICON_NONE);
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col = uiLayoutColumn(split, false);
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}
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else {
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col = NULL;
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}
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/* may meed to add more cases here.
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* don't override enum flag names */
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@@ -294,7 +294,9 @@ int textview_draw(TextViewContext *tvc, const int draw, int mval[2], void **mous
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cdc.lofs = -BLF_descender(mono);
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/* note, scroll bar must be already subtracted () */
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cdc.console_width = (tvc->winx - (CONSOLE_DRAW_MARGIN * 2) ) / cdc.cwidth;
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CLAMP(cdc.console_width, 1, INT_MAX); /* avoid divide by zero on small windows */
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/* avoid divide by zero on small windows */
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if (cdc.console_width < 1)
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cdc.console_width = 1;
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cdc.winx = tvc->winx - CONSOLE_DRAW_MARGIN;
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cdc.ymin = tvc->ymin;
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cdc.ymax = tvc->ymax;
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