Geometry Nodes: Curve Primitive Circle

This node has two modes: the first mode computes a circle from three
locations and a resolution. The second takes radius and resolution.
The first mode also outputs the center of the computed circle as
a vector.

Differential Revision: https://developer.blender.org/D11650
This commit is contained in:
Johnny Matthews
2021-06-30 19:17:28 -05:00
committed by Hans Goudey
parent 5a64c687dd
commit c1fc180861
9 changed files with 269 additions and 0 deletions

View File

@@ -510,6 +510,7 @@ geometry_node_categories = [
NodeItem("GeometryNodeCurveReverse"),
]),
GeometryNodeCategory("GEO_PRIMITIVES_CURVE", "Curve Primitives", items=[
NodeItem("GeometryNodeCurvePrimitiveCircle"),
NodeItem("GeometryNodeCurveStar"),
NodeItem("GeometryNodeCurveSpiral"),
NodeItem("GeometryNodeCurveQuadraticBezier"),