Geometry Nodes: Curve Primitive Circle
This node has two modes: the first mode computes a circle from three locations and a resolution. The second takes radius and resolution. The first mode also outputs the center of the computed circle as a vector. Differential Revision: https://developer.blender.org/D11650
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@@ -510,6 +510,7 @@ geometry_node_categories = [
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NodeItem("GeometryNodeCurveReverse"),
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]),
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GeometryNodeCategory("GEO_PRIMITIVES_CURVE", "Curve Primitives", items=[
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NodeItem("GeometryNodeCurvePrimitiveCircle"),
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NodeItem("GeometryNodeCurveStar"),
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NodeItem("GeometryNodeCurveSpiral"),
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NodeItem("GeometryNodeCurveQuadraticBezier"),
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