style cleanup, also remove unused externs.
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@@ -79,7 +79,7 @@ void InitSunSky(struct SunSky *sunsky, float turb, float *toSun, float horizon_b
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void GetSkyXYZRadiance(struct SunSky *sunsky, float theta, float phi, float color_out[3]);
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void GetSkyXYZRadiancef(struct SunSky *sunsky, const float varg[3], float color_out[3]);
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void InitAtmosphere(struct SunSky *sunSky, float sun_intens, float mief, float rayf, float inscattf, float extincf, float disf);
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void AtmospherePixleShader( struct SunSky *sunSky, float view[3], float s, float rgb[3]);
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void AtmospherePixleShader(struct SunSky *sunSky, float view[3], float s, float rgb[3]);
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void ClipColor(float c[3]);
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#endif /*__SUNSKY_H__*/
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