Fix T80238: Crash adding properties to material node-trees
The localized node-tree was freeing the materials ID properties twice. This matches how animation data behaves, setting to NULL after freeing.
This commit is contained in:
@@ -56,10 +56,12 @@ void BKE_libblock_free_data(ID *id, const bool do_id_user)
|
|||||||
if (id->properties) {
|
if (id->properties) {
|
||||||
IDP_FreePropertyContent_ex(id->properties, do_id_user);
|
IDP_FreePropertyContent_ex(id->properties, do_id_user);
|
||||||
MEM_freeN(id->properties);
|
MEM_freeN(id->properties);
|
||||||
|
id->properties = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (id->override_library) {
|
if (id->override_library) {
|
||||||
BKE_lib_override_library_free(&id->override_library, do_id_user);
|
BKE_lib_override_library_free(&id->override_library, do_id_user);
|
||||||
|
id->override_library = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
BKE_animdata_free(id, do_id_user);
|
BKE_animdata_free(id, do_id_user);
|
||||||
|
|||||||
Reference in New Issue
Block a user