Opengl glaDrawPixels removal: #if 0 glDrawPixels...
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@@ -172,6 +172,7 @@ int glaGetOneInt(int param);
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*/
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void glaRasterPosSafe2f(float x, float y, float known_good_x, float known_good_y);
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#if 0 /* Obsolete / unused */
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/**
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* Functions like a limited glDrawPixels, except ensures that
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* the image is displayed onscreen even if the \a x and \a y
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@@ -205,11 +206,10 @@ void glaDrawPixelsSafe(float x, float y, int img_w, int img_h, int row_w, int fo
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* modelview and projection matrices are assumed to define a
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* 1-to-1 mapping to screen space.
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*/
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void glaDrawPixelsTex(float x, float y, int img_w, int img_h, int format, int type, int zoomfilter, void *rect);
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void glaDrawPixelsTex_clipping(float x, float y, int img_w, int img_h, int format, int type, int zoomfilter, void *rect,
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float clip_min_x, float clip_min_y, float clip_max_x, float clip_max_y);
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#endif
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/**
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* immDrawPixelsTex - Functions like a limited glDrawPixels, but actually draws the
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* image using textures, which can be tremendously faster on low-end
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@@ -227,7 +227,7 @@ void immDrawPixelsTex(float x, float y, int img_w, int img_h, int format, int ty
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void immDrawPixelsTex_clipping(float x, float y, int img_w, int img_h, int format, int type, int zoomfilter, void *rect,
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float clip_min_x, float clip_min_y, float clip_max_x, float clip_max_y,
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float xzoom, float yzoom, float color[4]);
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#if 0 /* Obsolete / unused */
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/**
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* glaDrawPixelsAuto - Switches between texture or pixel drawing using UserDef.
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* only RGBA
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@@ -241,6 +241,7 @@ void glaDrawPixelsAuto_clipping(float x, float y, int img_w, int img_h, int form
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void glaDrawPixelsTexScaled(float x, float y, int img_w, int img_h, int format, int type, int zoomfilter, void *rect, float scaleX, float scaleY);
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void glaDrawPixelsTexScaled_clipping(float x, float y, int img_w, int img_h, int format, int type, int zoomfilter, void *rect, float scaleX, float scaleY,
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float clip_min_x, float clip_min_y, float clip_max_x, float clip_max_y);
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#endif
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void immDrawPixelsTexScaled(float x, float y, int img_w, int img_h, int format, int type, int zoomfilter, void *rect, float scaleX, float scaleY,
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float xzoom, float yzoom, float color[4]);
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@@ -261,7 +262,6 @@ void immDrawPixelsTexScaled_clipping(float x, float y, int img_w, int img_h, int
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* \param screen_rect The screen rectangle to be defined for 2D drawing.
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*/
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void glaDefine2DArea(struct rcti *screen_rect);
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#if 0 /* UNUSED */
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typedef struct gla2DDrawInfo gla2DDrawInfo;
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