* added SConscript for windowmanager
* tweak other SConscripts for editors/include * commented BKE_bad_level_calls.h in writeframeserver.c - please check it doesn't break make builds This compiles until final linking, which still fails.
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@@ -3,7 +3,7 @@ Import ('env')
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sources = env.Glob('intern/*.c')
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incs = '. #/intern/guardedalloc ../include ../blenlib ../makesdna'
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incs = '. #/intern/guardedalloc ../editors/include ../blenlib ../makesdna'
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incs += ' ../python ../render/extern/include #/intern/decimation/extern'
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incs += ' ../imbuf ../avi #/intern/elbeem/extern ../nodes'
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incs += ' #/intern/iksolver/extern ../blenloader ../quicktime'
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