* added SConscript for windowmanager
* tweak other SConscripts for editors/include * commented BKE_bad_level_calls.h in writeframeserver.c - please check it doesn't break make builds This compiles until final linking, which still fails.
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@@ -6,7 +6,7 @@ sources += env.Glob('intern/CMP_nodes/*.c')
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sources += env.Glob('intern/SHD_nodes/*.c')
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incs = '. ./intern '
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incs += '#/intern/guardedalloc ../include ../blenlib ../makesdna'
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incs += '#/intern/guardedalloc ../editors/include ../blenlib ../makesdna'
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incs += ' ../python ../render/extern/include '
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incs += ' ../imbuf ../avi '
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incs += ' ../blenloader ../quicktime'
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