naming changes
path -> filepath (for rna and operators, as agreed on with elubie) path -> data_path (for windowmanager context functions, this was alredy used in many places)
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@@ -29,7 +29,7 @@ class ExportUVLayout(bpy.types.Operator):
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bl_label = "Export UV Layout"
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bl_options = {'REGISTER', 'UNDO'}
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path = StringProperty(name="File Path", description="File path used for exporting the SVG file", maxlen=1024, default="")
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filepath = StringProperty(name="File Path", description="File path used for exporting the SVG file", maxlen=1024, default="")
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check_existing = BoolProperty(name="Check Existing", description="Check and warn on overwriting existing files", default=True, options={'HIDDEN'})
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export_all = BoolProperty(name="All UV's", description="Export all UVs in this mesh (not just the visible ones)", default=False)
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mode = EnumProperty(items=(
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@@ -113,7 +113,7 @@ class ExportUVLayout(bpy.types.Operator):
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mode = self.properties.mode
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file = open(self.properties.path, "w")
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file = open(self.properties.filepath, "w")
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fw = file.write
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if mode == 'SVG':
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@@ -211,7 +211,7 @@ class ExportUVLayout(bpy.types.Operator):
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def menu_func(self, context):
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default_path = bpy.data.filepath.replace(".blend", ".svg")
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self.layout.operator(ExportUVLayout.bl_idname).path = default_path
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self.layout.operator(ExportUVLayout.bl_idname).filepath = default_path
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def register():
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