Fix: Erratic collision response when using constraints on colliders
Missing dependency, which made collission to access object transform prior it was evaluated. Reviewers: sergey Differential Revision: https://developer.blender.org/D4636
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@@ -240,6 +240,10 @@ static void deformVerts(
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}
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}
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static void updateDepsgraph(ModifierData *UNUSED(md), const ModifierUpdateDepsgraphContext *ctx)
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{
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DEG_add_modifier_to_transform_relation(ctx->node, "Collision Modifier");
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}
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ModifierTypeInfo modifierType_Collision = {
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/* name */ "Collision",
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@@ -261,7 +265,7 @@ ModifierTypeInfo modifierType_Collision = {
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/* requiredDataMask */ NULL,
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/* freeData */ freeData,
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/* isDisabled */ NULL,
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/* updateDepsgraph */ NULL,
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/* updateDepsgraph */ updateDepsgraph,
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/* dependsOnTime */ dependsOnTime,
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/* dependsOnNormals */ NULL,
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/* foreachObjectLink */ NULL,
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