Really minor updates related to code I wrote for the Cast modifier:
- modifier.c: moved a check out of a loop, removed an unneeded var, made a couple cosmetic changes. - DNA_modifier_types.h: added parentheses to cast and smooth modifier defines that used bit-shifting (like 1<<1, etc.). Note: realized they were needed when I tried to use "flag &= ~MOD_CAST_Z" in modifier.c. Since MOD_CAST_Z is #defined as 1<<3, ~MOD_CAST_Z ended up as ~1<<3 while I wanted ~(1<<3). There are other places in that header file and others in Blender where it'd be safer to add the parentheses... - Updated the epydoc documentation for the features added by Ben Batt to the cast modifier; fixed small typo in API_intro.py. BTW, thanks Ben Batt (artificer) for checking, improving with a couple features and committing these modifiers :).
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@@ -12,7 +12,7 @@ The Blender Python API Reference
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- L{Blender}
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- L{bpy<Bpy>} (experemantal)
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- L{bpy<Bpy>} (experimental)
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Submodules:
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