Cleanup: fix some weak assumptions in bone renaming code.

This commit is contained in:
2018-05-23 14:19:19 +02:00
parent e71b12048c
commit c44ccbc518

View File

@@ -328,7 +328,7 @@ static void namebutton_cb(bContext *C, void *tsep, char *oldname)
BLI_strncpy(newname, ebone->name, sizeof(ebone->name)); BLI_strncpy(newname, ebone->name, sizeof(ebone->name));
BLI_strncpy(ebone->name, oldname, sizeof(ebone->name)); BLI_strncpy(ebone->name, oldname, sizeof(ebone->name));
ED_armature_bone_rename(obedit->data, oldname, newname); ED_armature_bone_rename(obedit->data, oldname, newname);
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, OBACT(view_layer)); WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL);
} }
break; break;
} }
@@ -337,33 +337,30 @@ static void namebutton_cb(bContext *C, void *tsep, char *oldname)
{ {
ViewLayer *view_layer = CTX_data_view_layer(C); ViewLayer *view_layer = CTX_data_view_layer(C);
Scene *scene = CTX_data_scene(C); Scene *scene = CTX_data_scene(C);
bArmature *arm = (bArmature *)tselem->id;
Bone *bone = te->directdata; Bone *bone = te->directdata;
Object *ob;
char newname[sizeof(bone->name)]; char newname[sizeof(bone->name)];
/* always make current object active */ /* always make current object active */
tree_element_active(C, scene, view_layer, soops, te, OL_SETSEL_NORMAL, true); tree_element_active(C, scene, view_layer, soops, te, OL_SETSEL_NORMAL, true);
ob = OBACT(view_layer);
/* restore bone name */ /* restore bone name */
BLI_strncpy(newname, bone->name, sizeof(bone->name)); BLI_strncpy(newname, bone->name, sizeof(bone->name));
BLI_strncpy(bone->name, oldname, sizeof(bone->name)); BLI_strncpy(bone->name, oldname, sizeof(bone->name));
ED_armature_bone_rename(ob->data, oldname, newname); ED_armature_bone_rename(arm, oldname, newname);
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob); WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL);
break; break;
} }
case TSE_POSE_CHANNEL: case TSE_POSE_CHANNEL:
{ {
Scene *scene = CTX_data_scene(C); Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C); ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob = (Object *)tselem->id;
bPoseChannel *pchan = te->directdata; bPoseChannel *pchan = te->directdata;
Object *ob;
char newname[sizeof(pchan->name)]; char newname[sizeof(pchan->name)];
/* always make current pose-bone active */ /* always make current pose-bone active */
tree_element_active(C, scene, view_layer, soops, te, OL_SETSEL_NORMAL, true); tree_element_active(C, scene, view_layer, soops, te, OL_SETSEL_NORMAL, true);
ob = OBACT(view_layer);
BLI_assert(ob->type == OB_ARMATURE); BLI_assert(ob->type == OB_ARMATURE);
@@ -371,7 +368,7 @@ static void namebutton_cb(bContext *C, void *tsep, char *oldname)
BLI_strncpy(newname, pchan->name, sizeof(pchan->name)); BLI_strncpy(newname, pchan->name, sizeof(pchan->name));
BLI_strncpy(pchan->name, oldname, sizeof(pchan->name)); BLI_strncpy(pchan->name, oldname, sizeof(pchan->name));
ED_armature_bone_rename(ob->data, oldname, newname); ED_armature_bone_rename(ob->data, oldname, newname);
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob); WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL);
break; break;
} }
case TSE_POSEGRP: case TSE_POSEGRP: