Make lattice deform safe for threading

Lattice deformation used to store some runtime data
inside of lattice datablock itself. It's something
which is REALLY bad. Ideally DNA shouldn't contain
and runtime data.

For now solved it in a way that initialization of
lattice deform will create a structure which contains
lattice object for which deformation is calculating
and that runtime data which used to be stored in
lattice datablock itself.

It works really fine for mesh deform modifier, but
there's still runtime data stored in particle system
DNA, It didn't look something easy to be solved, so
leaving this as-is for now.

--
svn merge -r58277:58278 -r58795:58796 ^/branches/soc-2013-depsgraph_mt
This commit is contained in:
2013-08-19 10:11:48 +00:00
parent b9ae749480
commit c46cbc602e
13 changed files with 109 additions and 90 deletions

View File

@@ -221,12 +221,12 @@ Object *psys_find_object(Scene *scene, ParticleSystem *psys)
}
#endif
Object *psys_get_lattice(ParticleSimulationData *sim)
struct LatticeDeformData *psys_create_lattice_deform_data(ParticleSimulationData *sim)
{
Object *lattice = NULL;
if (psys_in_edit_mode(sim->scene, sim->psys) == 0) {
struct LatticeDeformData *lattice_deform_data = NULL;
if (psys_in_edit_mode(sim->scene, sim->psys) == 0) {
Object *lattice = NULL;
ModifierData *md = (ModifierData *)psys_get_modifier(sim->ob, sim->psys);
for (; md; md = md->next) {
@@ -237,10 +237,10 @@ Object *psys_get_lattice(ParticleSimulationData *sim)
}
}
if (lattice)
init_latt_deform(lattice, NULL);
lattice_deform_data = init_latt_deform(lattice, NULL);
}
return lattice;
return lattice_deform_data;
}
void psys_disable_all(Object *ob)
{
@@ -2513,7 +2513,7 @@ static int psys_threads_init_path(ParticleThread *threads, Scene *scene, float c
ctx->cfra = cfra;
ctx->editupdate = editupdate;
psys->lattice = psys_get_lattice(&ctx->sim);
psys->lattice_deform_data = psys_create_lattice_deform_data(&ctx->sim);
/* cache all relevant vertex groups if they exist */
ctx->vg_length = psys_cache_vgroup(ctx->dm, psys, PSYS_VG_LENGTH);
@@ -2974,7 +2974,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra)
psys_free_path_cache(psys, psys->edit);
cache = psys->pathcache = psys_alloc_path_cache_buffers(&psys->pathcachebufs, totpart, steps + 1);
psys->lattice = psys_get_lattice(sim);
psys->lattice_deform_data = psys_create_lattice_deform_data(sim);
ma = give_current_material(sim->ob, psys->part->omat);
if (ma && (psys->part->draw_col == PART_DRAW_COL_MAT))
copy_v3_v3(col, &ma->r);
@@ -3079,9 +3079,9 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra)
}
/* lattices have to be calculated separately to avoid mixups between effector calculations */
if (psys->lattice) {
if (psys->lattice_deform_data) {
for (k = 0, ca = cache[p]; k <= steps; k++, ca++)
calc_latt_deform(psys->lattice, ca->co, 1.0f);
calc_latt_deform(psys->lattice_deform_data, ca->co, 1.0f);
}
}
@@ -3112,9 +3112,9 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra)
psys->totcached = totpart;
if (psys->lattice) {
end_latt_deform(psys->lattice);
psys->lattice = NULL;
if (psys->lattice_deform_data) {
end_latt_deform(psys->lattice_deform_data);
psys->lattice_deform_data = NULL;
}
if (vg_effector)
@@ -4166,8 +4166,8 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey *
/* TODO: proper velocity handling */
}
if (psys->lattice && edit == 0)
calc_latt_deform(psys->lattice, state->co, 1.0f);
if (psys->lattice_deform_data && edit == 0)
calc_latt_deform(psys->lattice_deform_data, state->co, 1.0f);
}
}
}
@@ -4402,8 +4402,8 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta
unit_m4(mat);
do_child_modifiers(sim, NULL, key1, key1->rot, cpa, cpa->fuv, mat, state, t);
if (psys->lattice)
calc_latt_deform(sim->psys->lattice, state->co, 1.0f);
if (psys->lattice_deform_data)
calc_latt_deform(psys->lattice_deform_data, state->co, 1.0f);
}
else {
if (pa->state.time == cfra || ELEM(part->phystype, PART_PHYS_NO, PART_PHYS_KEYED))
@@ -4461,8 +4461,8 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta
}
}
if (sim->psys->lattice)
calc_latt_deform(sim->psys->lattice, state->co, 1.0f);
if (sim->psys->lattice_deform_data)
calc_latt_deform(sim->psys->lattice_deform_data, state->co, 1.0f);
}
return 1;
@@ -4678,9 +4678,9 @@ void psys_apply_hair_lattice(Scene *scene, Object *ob, ParticleSystem *psys)
sim.psys = psys;
sim.psmd = psys_get_modifier(ob, psys);
psys->lattice = psys_get_lattice(&sim);
psys->lattice_deform_data = psys_create_lattice_deform_data(&sim);
if (psys->lattice) {
if (psys->lattice_deform_data) {
ParticleData *pa = psys->particles;
HairKey *hkey;
int p, h;
@@ -4693,13 +4693,13 @@ void psys_apply_hair_lattice(Scene *scene, Object *ob, ParticleSystem *psys)
hkey = pa->hair;
for (h = 0; h < pa->totkey; h++, hkey++) {
mul_m4_v3(hairmat, hkey->co);
calc_latt_deform(psys->lattice, hkey->co, 1.0f);
calc_latt_deform(psys->lattice_deform_data, hkey->co, 1.0f);
mul_m4_v3(imat, hkey->co);
}
}
end_latt_deform(psys->lattice);
psys->lattice = NULL;
end_latt_deform(psys->lattice_deform_data);
psys->lattice_deform_data = NULL;
/* protect the applied shape */
psys->flag |= PSYS_EDITED;