True X-mirror mesh editing!
Set the option in EditMode, in 2nd mesh tools panel. It only works on transform options now (grab/rot/scale), and of course assumes a near- perfect symmetrical mesh. Mesh Object itself can be on any location though (and rotated etc).
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@@ -34,6 +34,7 @@
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#define BIF_MESHTOOLS_H
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struct Object;
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struct EditVert;
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extern void join_mesh(void);
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@@ -42,8 +43,9 @@ extern void slowerdraw(void);
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extern void sort_faces(void);
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extern int mesh_octree_table(struct Object *ob, float *co, char mode);
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extern long mesh_octree_table(struct Object *ob, float *co, char mode);
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extern int mesh_get_x_mirror_vert(struct Object *ob, int index);
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extern struct EditVert *editmesh_get_x_mirror_vert(struct Object *ob, float *co);
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#endif
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