Fixed missing display buffer invalidation when rendering sequencer animation

This commit is contained in:
2012-09-18 08:40:53 +00:00
parent 8e641348f9
commit c50c654543
3 changed files with 13 additions and 2 deletions

View File

@@ -1718,6 +1718,9 @@ static void do_render_seq(Render *re)
re->progress(re->prh, (float)(cfra - re->r.sfra) / (re->r.efra - re->r.sfra));
else
re->progress(re->prh, 1.0f);
/* would mark display buffers as invalid */
re->display_draw(re->ddh, re->result, NULL);
}
/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */