- new submodule Scene.Radio, for radiosity: still incomplete, but in shape for demos, updated SConscript to include it;
- new functions in Window module;
- doc updates: adding a todo file and a new start page for our docs: API_intro.py + other updates;
- small fix in Ipo.c provided by Damien McGuinnes (thanks!): Nathan has a patch with IPO additions and fixes for this and more, but until it is committed, there's this fix for Ipo.getCurve('LocX'), LocY, Z and QuatW,X,Y,Z too, according to Damien.

Other files:
- radpreprocess.c: added check for "during_script()" so eventual msgs don't popup during scripts;
- drawmesh.c: made a pointer (display list) be checked before accessed, fixes crash in scripts that forget to update display lists for subsurf meshes when a 3d view is in textured view mode.

Script: updated bevel_center by Loic Berthe.
This commit is contained in:
2004-07-25 16:55:45 +00:00
parent fe9336eb88
commit c50e3f374f
18 changed files with 1145 additions and 130 deletions

View File

@@ -392,10 +392,13 @@ class NMesh:
"""
Update the mesh in Blender. The changes made are put back to the mesh in
Blender, if available, or put in a newly created mesh object if this NMesh
wasn't linked to one, yet.
wasn't already linked to one.
@type recalc_normals: int
@param recalc_normals: If given and equal to 1, the vertex normals are
recalculated.
@note: if your mesh disappears after it's updated, try
L{Object.Object.makeDisplayList}. 'Subsurf' meshes (see L{getMode},
L{setMode}) need their display lists updated, too.
"""
def getMode():