BPython:
- new submodule Scene.Radio, for radiosity: still incomplete, but in shape for demos, updated SConscript to include it;
- new functions in Window module;
- doc updates: adding a todo file and a new start page for our docs: API_intro.py + other updates;
- small fix in Ipo.c provided by Damien McGuinnes (thanks!): Nathan has a patch with IPO additions and fixes for this and more, but until it is committed, there's this fix for Ipo.getCurve('LocX'), LocY, Z and QuatW,X,Y,Z too, according to Damien.
Other files:
- radpreprocess.c: added check for "during_script()" so eventual msgs don't popup during scripts;
- drawmesh.c: made a pointer (display list) be checked before accessed, fixes crash in scripts that forget to update display lists for subsurf meshes when a 3d view is in textured view mode.
Script: updated bevel_center by Loic Berthe.
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@@ -392,10 +392,13 @@ class NMesh:
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"""
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Update the mesh in Blender. The changes made are put back to the mesh in
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Blender, if available, or put in a newly created mesh object if this NMesh
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wasn't linked to one, yet.
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wasn't already linked to one.
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@type recalc_normals: int
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@param recalc_normals: If given and equal to 1, the vertex normals are
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recalculated.
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@note: if your mesh disappears after it's updated, try
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L{Object.Object.makeDisplayList}. 'Subsurf' meshes (see L{getMode},
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L{setMode}) need their display lists updated, too.
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"""
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def getMode():
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