- another fix, now for unix systems with 'sloppy focus'.

the mainwindow is set active again after rendering, without
  destroying the (optional) dispview image
This commit is contained in:
2003-10-10 20:50:21 +00:00
parent de5566313c
commit c536fe934f

View File

@@ -830,8 +830,10 @@ static void do_render(View3D *ogl_render_view3d, int anim, int force_dispwin)
G.afbreek= 0;
end_test_break_callback();
/* Leave this window active, otherwise in dispiew it will destroy the image as well
/* in dispiew it will destroy the image otherwise
window_make_active() raises window at osx and sends redraws */
if(R.displaymode==R_DISPLAYWIN) mainwindow_make_active();
}
/* finds area with a 'dispview' set */