style cleanup: comments

This commit is contained in:
2012-10-20 20:20:02 +00:00
parent 80d3423b00
commit c56a911cd9
44 changed files with 627 additions and 638 deletions

View File

@@ -83,7 +83,7 @@ static float fcurve_display_alpha(FCurve *fcu)
/* Envelope -------------- */
// TODO: draw a shaded poly showing the region of influence too!!!
/* TODO: draw a shaded poly showing the region of influence too!!! */
static void draw_fcurve_modifier_controls_envelope(FModifier *fcm, View2D *v2d)
{
FMod_Envelope *env = (FMod_Envelope *)fcm->data;
@@ -101,13 +101,13 @@ static void draw_fcurve_modifier_controls_envelope(FModifier *fcm, View2D *v2d)
glVertex2f(v2d->cur.xmin, env->midval + env->max);
glVertex2f(v2d->cur.xmax, env->midval + env->max);
glEnd(); // GL_LINES
glEnd(); /* GL_LINES */
setlinestyle(0);
/* set size of vertices (non-adjustable for now) */
glPointSize(2.0f);
// for now, point color is fixed, and is white
/* for now, point color is fixed, and is white */
glColor3f(1.0f, 1.0f, 1.0f);
/* we use bgl points not standard gl points, to workaround vertex
@@ -123,7 +123,7 @@ static void draw_fcurve_modifier_controls_envelope(FModifier *fcm, View2D *v2d)
glVertex2f(fed->time, fed->max);
}
}
bglEnd(); // GL_POINTS
bglEnd(); /* GL_POINTS */
glPointSize(1.0f);
}
@@ -160,13 +160,13 @@ static void draw_fcurve_vertices_keyframes(FCurve *fcu, SpaceIpo *UNUSED(sipo),
}
else {
/* no check for selection here, as curve is not editable... */
// XXX perhaps we don't want to even draw points? maybe add an option for that later
/* XXX perhaps we don't want to even draw points? maybe add an option for that later */
bglVertex3fv(bezt->vec[1]);
}
}
}
bglEnd(); // GL_POINTS
bglEnd(); /* GL_POINTS */
}
@@ -404,7 +404,7 @@ static void draw_fcurve_handles(SpaceIpo *sipo, FCurve *fcu)
}
}
glEnd(); // GL_LINES
glEnd(); /* GL_LINES */
}
/* Samples ---------------- */
@@ -428,7 +428,7 @@ static void draw_fcurve_sample_control(float x, float y, float xscale, float ysc
glVertex2f(-0.7f, +0.7f);
glVertex2f(+0.7f, -0.7f);
glEnd(); // GL_LINES
glEnd(); /* GL_LINES */
glEndList();
}
@@ -515,7 +515,7 @@ static void draw_fcurve_curve(bAnimContext *ac, ID *id, FCurve *fcu, View2D *v2d
* chosen here is just the coarsest value which still looks reasonable...
*/
/* grid->dx represents the number of 'frames' between gridlines, but we divide by U.v2d_min_gridsize to get pixels-steps */
// TODO: perhaps we should have 1.0 frames as upper limit so that curves don't get too distorted?
/* TODO: perhaps we should have 1.0 frames as upper limit so that curves don't get too distorted? */
samplefreq = dx / U.v2d_min_gridsize;
if (samplefreq < 0.00001f) samplefreq = 0.00001f;
@@ -667,7 +667,7 @@ static void draw_fcurve_curve_bezts(bAnimContext *ac, ID *id, FCurve *fcu, View2
}
/* draw curve between first and last keyframe (if there are enough to do so) */
// TODO: optimize this to not have to calc stuff out of view too?
/* TODO: optimize this to not have to calc stuff out of view too? */
while (b--) {
if (prevbezt->ipo == BEZT_IPO_CONST) {
/* Constant-Interpolation: draw segment between previous keyframe and next, but holding same value */
@@ -691,7 +691,7 @@ static void draw_fcurve_curve_bezts(bAnimContext *ac, ID *id, FCurve *fcu, View2
*/
/* resol depends on distance between points (not just horizontal) OR is a fixed high res */
// TODO: view scale should factor into this someday too...
/* TODO: view scale should factor into this someday too... */
if (fcu->driver)
resol = 32;
else
@@ -705,7 +705,7 @@ static void draw_fcurve_curve_bezts(bAnimContext *ac, ID *id, FCurve *fcu, View2
}
else {
/* clamp resolution to max of 32 */
// NOTE: higher values will crash
/* NOTE: higher values will crash */
if (resol > 32) resol = 32;
v1[0] = prevbezt->vec[1][0];
@@ -852,7 +852,7 @@ void graph_draw_curves(bAnimContext *ac, SpaceIpo *sipo, ARegion *ar, View2DGrid
}
if (((fcu->grp) && (fcu->grp->flag & AGRP_MUTED)) || (fcu->flag & FCURVE_MUTED)) {
/* muted curves are drawn in a grayish hue */
// XXX should we have some variations?
/* XXX should we have some variations? */
UI_ThemeColorShade(TH_HEADER, 50);
}
else {