== Radial Control ==
* Generalized the interactive brush property control from sculpt mode into a simple API * Modified sculpt mode to take advantage of this (even fixes some minor bugs!) * Added shortcuts in particle edit to set brush size/strength (FKEY/shift+FKEY) Still todo are the other modes that have brushes...
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@@ -38,6 +38,7 @@
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struct Object;
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struct ParticleSystem;
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struct ParticleEditSettings;
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struct RadialControl;
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/* particle edit mode */
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void PE_set_particle_edit(void);
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@@ -53,6 +54,7 @@ short PE_get_current_num(struct Object *ob);
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int PE_minmax(float *min, float *max);
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void PE_get_colors(char sel[4], char nosel[4]);
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struct ParticleEditSettings *PE_settings(void);
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struct RadialControl **PE_radialcontrol();
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/* update calls */
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void PE_hide_keys_time(struct ParticleSystem *psys, float cfra);
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@@ -83,6 +85,7 @@ void PE_remove_doubles(void);
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void PE_mirror_x(int tagged);
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void PE_selectbrush_menu(void);
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void PE_remove_doubles(void);
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void PE_radialcontrol_start(const int mode);
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/* undo */
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void PE_undo_push(char *str);
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